Sleeping for 3 hours in any bed kills me due to dehydration,

Post » Wed Dec 07, 2011 6:23 pm

Sleeping for 3 hours in any bed kills me due to dehydration, unexplainable BUG. Sleeping for 1 hour adds a ridiculous 400 h20 on my meter? This is the most insane thing I have yet to see this game do to me. I just started playing hardcoe mode for the first time. My h20 thirst level is at 70, which is low. 1000 is death. So I got to the abandoned shack just outside of goodsprings and I sleep for 1 hour, and I noticed my h20 thirst level skyrockets to 451. What could have possibly increased it that much in such a short amount of time? That is completely unexplainable.

So then I thought it was some sort of in game penalty for sleeping in a bed that you didn't own. Fine, so I went to Novac and paid for a room in the Dino hotel and slept for 1 hour and the same exact thing happened only this time I was given the well rested benefit.

So then I slept for 3 hours after reloading my saved game just to see what would happen and my character died due to dehydration.

You have got to be kidding me. This is obviously a bug. Just so the developers of the game can know for future use, I have slept for 9 hours every night for the past 24 years and am still alive. That's right, 3 times as long as the time span that is killing my character due to dehydration.

"set timescale to" is at the default. I'm loading the game with NO mods on it whatsoever, the only .esm file that is selected to be active is the default FalloutNV.esm which comes with the game.

I've checked all of the .ini files and none of them are actively changing "set timescale to", in fact this wouldn't matter anyway because I tested it by changing the timescale to something ridiculously fast like 15000 and watching the days and nights pass very quickly in game and my thirst didn't even rise at all so that leads me to believe it's something else causing it.

I've also tried using New Vegas Mod Manager to load the game and the extremely quick dehydration issue still occurs. I am at a loss for any other possible explanations. I am using patch 1.2.0.285 which I have to use because it fixes the save file corrupt issue that I was having previously where my save files would randomly refuse to load and the game would crash to desktop as soon as I tried to load them. I didn't play hardcoe at the default patch level so I can't say if this current patch is causing this issue or not.
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Lisa
 
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Post » Wed Dec 07, 2011 11:48 pm

This happens if you change timescale....
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Lexy Corpsey
 
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Post » Wed Dec 07, 2011 3:15 pm

Yeah, its the time scale. Set it to 20, sleep, then change it back to whatever you want it to be.
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Brooks Hardison
 
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Post » Wed Dec 07, 2011 12:30 pm

He/she did state that the timescale was at default, people above me.
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brenden casey
 
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Post » Wed Dec 07, 2011 8:05 am

I don't have one of the mods checked for play and it still says it's playing so it could be that. I even dosabled it and I still get stat effects from it.'
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Penny Flame
 
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Post » Wed Dec 07, 2011 7:15 pm

It can happen even after timescale is set back to default . In one of my plays I set timescale to 1 and even after setting it back to 30 it continued to wig out on me. So now I just dont touch timecale ever.

It could also be one of your mods is fiddling with timescale at certain points so before you sleep its fine but as you sleep it gets reset to something that nukes you but gets reset again as you wake.. and die.

Also look though your mod readmes it may be one of your mods isnt safe with hardcoe.
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Jessica Stokes
 
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Post » Wed Dec 07, 2011 8:22 pm

It is also possible that something has altered the way the game calculated dehydration rate without touching the time scale. Have you tried validating your game cache? If it does this even without mods then I would suppose your main game files have been altered somehow.

You can check to see if the hydration rate is correct from the GECK. I think you can also use a console command to get the value from in-game. I tihnk you would use "get fHCDehydrationRate"

This value should be "10" - if it is something insanely high in comparison that would result in what you are experiencing. As to why it would become set so much higher, I do not know. You can also try the command "set fHCDehydrationRate to 10" if you can't get the game to return the value in the console; I wish I could be more helpful in the exact syntax for these commands but I've never had to query that kind of variable in game before.
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kirsty williams
 
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