too much gold...

Post » Wed Dec 07, 2011 6:01 pm

with the removal of spell-making and durability, and making enchanting not require an NPC middleman, the results i've found is that there's very little use for all the gold coins i'm accruing from quests and exploring.

armour and weapons are generally more readily available in dungeons than at NPCs, as are potions and poisons (and fresh food is EVERYWHERE, even in ancient, long sealed barrows)

as a result, when the chance to buy a house came up, i had way more than enough to buy and fully outfit it. comparing this to oblivion or fallout3, where it took me quite a while to accomplish this feat and felt more of an accomplishment in the end, it just feels a little too shallow in that regard.

don't get me wrong, i really i'm enjoying the dungeon exploring and bandit hunting aspects of the game, but it's a little dampened by the fact that i'm generally ignoring almost all the loot i find because it's a hassle to get it all sold off, and there's just so much of it (and the aforementioned issue with gold being far too easy to acquire and quite difficult to spend)

that's right, i'm implying that i'm finding things like dwemer armour to be not worth the effort of carrying to sell, when it's supposed to be a rare and valuable commodity (and even rarer for someone to find a full set 200 years earlier in the times of morrowind according to the lore).


on a similar note, i feel that some quests reward the player with far too much gold in comparison to the value of the 2 main status symbols of the game (horses and homes).

getting 500 gold for my very 1st quest in the game (the barrows one in that small town south east of helgen), (i.e. 1/2 the price of a horse), together with getting a load of loot and gold from the doing the quest seemed too much to me even before i knew the price of a horse.
(afterall it's a backwater village where the innkeeper complains of a lack of business)
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Neko Jenny
 
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Post » Thu Dec 08, 2011 3:26 am

Sure but there are some things that require a lot of gold... I thought i was rich until i saw that a house in solitude costs 25k.
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KIng James
 
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Post » Wed Dec 07, 2011 11:14 pm

i actually don't have enough gold.. I train in skills cuz i want to have perfect everything for my jack of all trades dark elf charater.. once you get past 75 on skills it cost about 4000 to train one skill i spend all my moeny every level
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Mrs Pooh
 
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Post » Thu Dec 08, 2011 12:30 am

In Oblivion I was level eight and had a hundred thousand gold by level fifteen I had over a million. In Skyrim at level twenty three I have five thousand...
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Harry-James Payne
 
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Post » Wed Dec 07, 2011 5:09 pm

Not too much gold, sometimes it's not enough. Maybe I just spend loads but I need more. Certainly more gold then Oblivion and thankfully. If you don't need the gold, don't pick it up. Leave it for some other wanderer to find.
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REVLUTIN
 
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Post » Wed Dec 07, 2011 8:42 pm

It's the training and houses that are money wells. I was loaded until I bought the solitude house.
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Jack Bryan
 
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Post » Thu Dec 08, 2011 2:59 am

I've never had over 7k and I take as much as I can carry...usually its hide and fur armor and that doesnt go for alot...
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Ricky Meehan
 
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Post » Wed Dec 07, 2011 6:29 pm

I thought the same thing, and then I had a quest that required me to bust my hump all over and got like 50 gold. Then I bought my house and was all excited until I realized it was just a shell of a house and I needed like 2500 more gold.
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Trista Jim
 
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Post » Wed Dec 07, 2011 8:29 pm

In Fallout 3 I was the weapon selling, filthy rich, capitalist king of the wasteland, carrying around 30 g caps as pocket change...In Oblivion I had the cupboard of never emptying loot...In Skyrim I think twice about being nice to beggars.

Big difference...
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Monika Fiolek
 
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Post » Wed Dec 07, 2011 9:37 pm

i actually don't have enough gold.. I train in skills cuz i want to have perfect everything for my jack of all trades dark elf charater.. once you get past 75 on skills it cost about 4000 to train one skill i spend all my moeny every level


you do realise that every training session you pay for contributes to your next lvl up right?
so you're not actually getting your skills higher then you would otherwise from just using them.
just saying...



currently i've got a fully kitted house in riften, and about 250k gold. i've not got anything to spend it on other than skill traders, but with my main skills up in the 70s from natural use i've not felt a compulsion to train them up higher, and prob won't do until i come across anything that causes me trouble in a fight.
playing on the default difficulty too.
i suppose i'll start buying up houses in other cities, but that'll only be to spend the money, not cos i need/want multiple houses in this playthrough. one base of operations is enough :P

i'd be very keen on being able to spend that money on enchanting my gear or upgrading it via NPCs as i've not had much interest in lvling my enchanting/smithing/alchemy skills yet.
heck i'd even be happy if i could use the gold to keep my equipment from degrading (aka durability)
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Big Homie
 
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