i get this errors sometimes when im trying to join a Freeplay match and Brink closes down and a console from brink shows me this any ideas why ??? other than what to do to my sound
WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/emp_lights) FAILED!WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/explode_gate) FAILED!WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/emp_lights) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_computer_hack_success) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/explode_gate) FAILED!WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/emp_lights) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_key_delivery) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_computer_hack_success) FAILED!WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/emp_lights) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/ambient_vo/sectow_safe_hacked) FAILED!WARNING: sdSoundStream::CreateStream(sounds/music/default/idle) FAILED!You will be taken back to the main menu, where you can customize your character, weapons and abilities.WARNING: sdSoundStream::CreateStream(sounds/weapons/grenades/emp/explode_gate) FAILED!Scottc91 Disconnected.Drop to Character_Customization=== D I S C O N N E C T ===--------- Game Map Shutdown ----------WARNING: sdSoundStream::CreateStream(sounds/gui/accept) FAILED!WARNING: sdSoundStream::CreateStream(sounds/gui/accept) FAILED!endgamereview stop listening to active...--------------------------------------DisconnectSafe: Appending cmd system disconnect...=== D I S C O N N E C T ===1: Freeing unused ccf with id -2 for team 0Spent 27ms waitingSpent 761ms totalFinished compositing contextId -2 team resistance (1) cinematic: true=== Profile Commit (Character Customization) ===Are you sure you want to buy this ability?Are you sure you want to buy this ability?Unbound perk 'weapon_buff1'=== Profile Commit (Abilities) ====== Profile Commit (Default Class) ====== Profile Commit (Class) ===1: Freeing unused ccf with id -2 for team 0Spent 47ms waitingSpent 862ms totalFinished compositing contextId -2 team security (0) cinematic: true=== Profile Commit (Weapon Customization) ====== Profile Commit (Weapon Customization) ===Are you sure?DisconnectSafe: Appending cmd system disconnect...=== D I S C O N N E C T ===Joining session...sending getinfo to 85.236.101.11:27415received info response from 85.236.101.11:27415server 85.236.101.11:27415 - protocol 40.37 - 0 interested clientssending challenge to 85.236.101.11:27415sending challenge to 85.236.101.11:27415received challenge response 0x2bb97364 from 85.236.101.11:27415sending connect to 85.236.101.11:27415 with challenge 0x2bb97364 (campaign = )received connect response from 85.236.101.11:27415...'grenade_molotov' as bind 'dpad_soldier_left' sent to server...'adrenaline1' as bind 'dpad_medic_left' sent to server...'metabolism1' as bind 'dpad_medic_right' sent to server...'landmine' as bind 'dpad_engineer_left' sent to server...'turret2' as bind 'dpad_engineer_right' sent to server...'charge' as bind 'passive_0' sent to server...'spotting' as bind 'passive_1' sent to server...'repairing' as bind 'passive_2' sent to server...'disarming' as bind 'passive_3' sent to server...'building' as bind 'passive_4' sent to server...'revive' as bind 'passive_5' sent to server...'hacking' as bind 'passive_6' sent to server...'hardened_skin' as bind 'passive_7' sent to server...'power_maximum_increase' as bind 'passive_8' sent to server...'sprinting_reload' as bind 'passive_9' sent to server...'gear_head1' as bind 'passive_10' sent to server...'third_person_objectives' as bind 'passive_11' sent to server...'increase_power2' as bind 'passive_12' sent to server...'spider_sense' as bind 'passive_13' sent to server...'armor_piercing_rounds' as bind 'passive_14' sent to server...'commandpost_upgrade' as bind 'passive_15' sent to server...'give_ammo' as bind 'passive_40' sent to server...'life_buff1' as bind 'passive_41' sent to server...'disguise_self' as bind 'passive_43' sent to server...'weapon_buff2' as bind 'passive_44' sent to serverdone sending 0 abilities--- Loading sequence: maps/mp/shipyard_loading ---sound index file 'generated/preload/sound/pc/english/maps/mp/shipyard_loading.soundpreload' is zero lengthParsed source gui 'loadscreen' in 5 msParsed gui 'loadscreen' in 1 ms--- Completed loading sequence in 0.04s ------ Loading sequence: maps/mp/shipyard ---loading sound index 'generated/preload/sound/pc/english/maps/mp/shipyard.soundpreload' with 648 entriesLoaded sound index in 2 ms--------- Map Initialization ---------Loaded in 63 msMap: maps/mp/shipyard.entitiesWARNING: Archive::Decompress: Uncompressed block larger than 65536 bytesHEAP: 8Max system bytes: 5898240 (5.63MB)Current system bytes: 5898240 (5.63MB)Current in use bytes: 5153704 (4.91MB)********************FATAL ERROR: sdMemory::Alloc ( "SDHEAP_STRING", 8 ) request for 1119766638 bytes failed********************mouse: Failed to remove raw input device...unloading Raw Input DLL------- Input Initialization -------Initializing DirectInput8......calling LoadLibrary( 'user32.dll' ): succeeded...initializing Raw Inputmouse: Raw Input initialized....calling LoadLibrary( 'imm32.dll' ): succeeded...initializing Input Method Editor------------------------------------sdMemory::Alloc ( "SDHEAP_STRING", 8 ) request for 1119766638 bytes failedmouse: Failed to remove raw input device...unloading Raw Input DLLShutting down OpenGL subsystem...releasing DC...destroying window...shutting down QGL...unloading OpenGL DLL...unloading Windows Terminal Server API DLL