» Thu Dec 08, 2011 6:38 am
I knew I'd read something in detail on the forums - didn't realise it was you who'd posted it. Cheers man.
That's why I posted a bit ago asking for info from CryTek on moderate NAT hosts. Would seem a quick and dirty fix with potentially very tangible results if that was the case - because a strict(er) NAT type than all the other players in the lobby would make a poor host, surely?
Although that said again M$ reckon NAT type just affects in-game / party communication and not latency / lag... not sure I buy that though.
I just don't know enough about MTU sizes and packet fragmentation I don't think. XBL reckons 1364 or something is 'optimum', but hitting pings to http://www.google.co.uk with -f -l my pings seem to go up slightly. Grr.
Methinks I'll give up!
Edit: Typos.