I am neither a lore buff, nor a philosopher so I'll probably ridicule myself, but I wanted to share a bunch of thoughts about the City of Sutch.
My point is that Sutch existed during the Oblivion Crisis, was a city and was located within the Province of Cyrodiil. It is in blatant contradiction with the game itself, so I'll try to show that this stance could be sustainable, but I don't know whether or not I'll be compelling.
The crux of my argument is to establish a distinction between Cyrodiil facing the Oblivion Crisis and Cyrodiil facing the Oblivion Crisis as it appeared in the game.
Video game is both an art and a medium, and as every medium, it suffers from intrinsic limitations.
I'll say that Cyrodiil during the Oblivion Crisis has existed in some fictional reality. Saying this raises many questions that I am neither eager nor even able to answer properly. The main problem is to explain what kind of existence this Cyrodiil is endowed with, and I am not sure I want to endorse wholeheartedly the consequences of claiming that fictional beings do exist, which could be very close to madness (may Sheogorath spare or bless me!).
Another question (which is of epistemological nature rather than ontological) is of high importance, and even of high relevance with respect to the matter which is discussed here : this fictional reality is located outside our realms, so how do we get to know whether a statement about a fictional being is true or false? For example, how to know whether Sutch existed during the Oblivion Crisis, whether it was located within the boundaries of the Imperial Province, or whether it was a city or merely a fort?
I said it, video game is both an art and a medium, thus I consider Oblivion (i.e. the game) as an account of events that took place in the fictionnal reality of which Cyrodiil is part. Here comes the line drawn between the Cyrodiil of the fictional reality and the Cyrodiil of the game.
The Cyrodiil of the game is a depiction of the "true" one, and the game itself provides an epistemological access to the latter. But this epistemological access is neither absolutely complete nor absolutely infallible, precisely because every medium suffers from limitations. Fortunately, we have other access to the knowledge of the fictionnal reality. Among those I think we may count the trailers in which Sutch appears.
The reason for which Sutch wasn't depicted in the game seems to have been a technical one. Either the devs hadn't enough time to implement it, or realized that their map was too small to house more cities. I therefore claim that the absence of Sutch from the Cyrodiil of the game is rather due to a lack of epistemological access to the Sutch of the firctionnal reality, rather to a lack of truth of the previous statements about its existence, nature and location within the fictional reality.
I agree that this is no proof of the aforementioned statements. Rather, I think this (perhaps far-fetched) reasoning substantiates the claim that my stance is sustainable. I'll probably never be able to provide any compelling argument in favour of the existence of Sutch in Cyrodiil, as a city, during the Oblivion Crisis, since the trailers provide an access to knowledge about the fictional reality that is even more questionable than the game itself. In fact, I just choose the stance that felt the more tempting to me.
And since I don't think su(t)ch a reasoning had been done on the Forums, I wanted to share it.
So, what do you think about this?