Kothringi still around? Maybe we will see them return in num

Post » Thu Dec 08, 2011 5:17 am

"2E 563 — Voyage of the Crimson Ship.

A vessel filled with Kothringi tribesmen fleeing from the Knahaten Flu leaves Black Marsh on 9 First Seed. After spending over a year being turned away from port after port, it sets sail to the west and is never seen again."


http://www.uesp.net/wiki/Lore:Second_Era#cite_note-DFC-2

http://www.uesp.net/wiki/Lore:Kothringi
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Rhiannon Jones
 
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Post » Thu Dec 08, 2011 1:41 am

I hope so.

Maybe they set up shop on what's left of Yokuda? http://www.uesp.net/wiki/Lore:Yokuda suggest it's not completely sunk.
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Penny Flame
 
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Post » Wed Dec 07, 2011 10:17 pm

I personally would love to see some in-game, not that I'm expecting them in skyrim.
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Eibe Novy
 
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Post » Wed Dec 07, 2011 7:54 pm


Maybe they set up shop on what's left of Yokuda?

*grins*

But yeah, parts of Yokuda still float according to the Sword-Meeting. And I never noticed that bit of dialog in Anvil. Finally some lore in Oblivion besides "Skingrad grows graqes."
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jessica robson
 
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Post » Thu Dec 08, 2011 2:15 am

Would be great to see them as a playable race or just some NPCs in general. Add the Kothringi and the Maormer as playable races and that would be amazing. Chameleon skinned elves and silver skinned humans? Uh, yeah! Then add the Imga for a beast race and we got well rounded set of races to choose from not to mention an incredible line up of even more unique Races.

Though I would love just to see them as NPCs. There was mention of one of the Kothringi being a Knight of an empress or something. Maybe see them in small places?

Meh, I just want to be a silvery skinned PC lol.

http://cache.gawker.com/assets/images/io9/2009/09/silver.jpg
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cutiecute
 
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Post » Thu Dec 08, 2011 4:06 am

I don't even think we need more playable races. I just find it implausible that in the ( including Skyrim I'm assuming ) 3 provinces we've seen in detail that there wasn't one token Imga, Maomer, or Sload. Sload may be the most implausable there.

And of course once you have the models in game, there's always mods to make them playable.
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Mrs. Patton
 
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Post » Thu Dec 08, 2011 12:52 am

I too find it odd that they would not put some unplayable race NPCs into their games more often. I mean we have Falmer now but they are basically goblins from what I have heard. The Sload seem to be these big time Necromancers but there is nothing of them in game. They would be a nice addition as a being so classically evil and revolting you want to hate them.

Imga would be nice to see as an occassional race that are laughably stuck up and comically attached to being like the Mer. They strike me as dumb willing servants of the Mer who think the Mer are the bees knees or whatever.

Now the Maormer. Now that is a race that looks incredibly interesting. Sea serpents. Serpent magic? Immortal Wizard King? They were part of the last Aldmeri Dominion iirc. Why not now? Would love to see them. They would be fitting as a playable race as well.

I think 10 races is very generous of Bethesda but I think some new ones are in order. I mean Orcs were new two games ago. Why not now? Judging by statistics...we are almost due a new race. Not really lol but yeah...
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Amy Masters
 
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