» Thu Dec 08, 2011 4:19 am
Huh. Doing a full MMM spawn reset (disable, wait out respawn, re-enable, wait out respawn) doesn't fix the problem. Looks like some kind of fundamental conflict, though I'm at a loss to figure out what it is.
Edit: Further clarifications:
1) As far as I know, I'm using the latest version of both mods. PPA version 1.4 gold hotfix and the MMM 6.2 update posted in the MMM thread.
2) The problem appears to be a group of Outcasts fighting a group of raiders around 2-3 cells east of Agatha's house (so, Block 0,0, Sub-block 0,1, (3, 8) or (4,8), I think). With just PPA, there's no problem. With just MMM, there's no problem and there are more of each (6-7 Outcasts and raiders instead of the 3 without MMM). With both, it crashes every time.
I'm guessing it's something to do with PPA adding stuff to the extra Outcasts spawned there through the InventoryAccess mod, though it's really odd since I've never had a crash fighting any of the raider faction Outcasts that MMM adds and PPA overhauls the power armor of.
Edit edit: Since it's a new, consistent problem unrelated to the previous one or the DLC-cleaning discussion, I'll make a new thread.