A theory about the Towers

Post » Thu Dec 08, 2011 12:47 pm

So there are various Towers that are scattered around Tamriel.

White-Gold: Imperial Palace
Red: Red Mountain
Ada-Mantia: Adamantine Tower
Crystal-like-Law: Crystal Tower
Walk-Brass; Numidium
Snow Throat: The Throat of the World

Now the Nu-Mantia Intercept mentions two unseen towers, Green-Sap and Orichalc.

I believe Green-Sap is a Hist tree, more specifically THE Hist tree. It is mentioned in Lord of Souls that all Hists are connected by the roots. Green-Sap is the centre of the root-network, or possibly the entirety of it. I believe the Mer have something to do with it's formation, due to how the Mer were said to have created the towers in the Nu-Mantia Intercept. Perhaps they convinced the Hist to join roots?

As for the Orichalc tower, there is a minor Redguard god known as Diagna, who bought Orichalc weapons to the Redguard, thus guaranteeing them victory over the Left-Handed Elves. I hypothesize that there is more to it than that, and it is just an allegory. Maybe Diagna discovered the Orichalc Tower, and used it's power to destroy the Left-Handed Elves. As the towers were made by the Elves, perhaps he stole it from them?
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Jaylene Brower
 
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Post » Thu Dec 08, 2011 6:31 am

So there are various Towers that are scattered around Tamriel.

White-Gold: Imperial Palace
Red: Red Mountain
Ada-Mantia: Adamantine Tower
Crystal-like-Law: Crystal Tower
Walk-Brass; Numidium
Snow Throat: The Throat of the World

Now the Nu-Mantia Intercept mentions two unseen towers, Green-Sap and Orichalc.

I believe Green-Sap is a Hist tree, more specifically THE Hist tree. It is mentioned in Lord of Souls that all Hists are connected by the roots. Green-Sap is the centre of the root-network, or possibly the entirety of it. I believe the Mer have something to do with it's formation, due to how the Mer were said to have created the towers in the Nu-Mantia Intercept. Perhaps they convinced the Hist to join roots?

General consensus is that Green-sap is the walking tree city of Falinesti. The Hist are completely alien to the Ehlnofey and their children, and I sincerely doubt they have any interaction with the tower concept.
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lauren cleaves
 
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Post » Thu Dec 08, 2011 5:42 pm

Cool. Now what do these towers represent? :shrug:
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Ross Thomas
 
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Post » Thu Dec 08, 2011 5:32 am

Cool. Now what do these towers represent? :shrug:


The bindings of Nirn. The very things that keep time flowing forward in an ever predictable way, and some seem to have other functions...

White-gold for instance (the tower in Cyrodiil) also prevented large scale Daedric invasions, this function was later replaced by the statue of Akatosh.
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Veronica Flores
 
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Post » Thu Dec 08, 2011 6:07 am

Oh, I see, so what if these Towers were destoyed or something, would Mundus explode/divide by 0?
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JD bernal
 
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Post » Thu Dec 08, 2011 1:38 pm

This is explaine a lot better in a dozen different other topics, all by people who know a lot more about this stuff then I do. But from what I understand if the towers stop then time stops and all becomes as it was during the Dawn era. Where everybody is a spirit and mortality no longer exists.
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Andrew Tarango
 
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Post » Thu Dec 08, 2011 7:06 pm

This is explaine a lot better in a dozen different other topics, all by people who know a lot more about this stuff then I do. But from what I understand if the towers stop then time stops and all becomes as it was during the Dawn era. Where everybody is a spirit and mortality no longer exists.

So, what the Thalmor want, right? They want everyone to return to being spirits. So the Thalmor should just destroy the towers...
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Emma-Jane Merrin
 
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Post » Thu Dec 08, 2011 5:07 pm

It is my understanding that the Towers channel creatia into the Mundus, which allows Mundus to exist separate from Oblivion. The flow of time is attended by Akatosh and his Jills, not the towers.
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Lifee Mccaslin
 
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Post » Thu Dec 08, 2011 10:02 am

The Towers are like a ticking time bomb. Every time one is rendered useless (destroyed, deactivated, etc.) it's just another tick on the countdown. Tick, tock, tick, tock... Oh the world blew up. Well [censored], Godhead, looks like you need to take an extra dose of ambien and dream up the next kalpa!







In all seriousness, I like your theory for the Orichalc Tower, it makes sense given the superficial knowledge we have of the Ra Gada culture.
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Gavin Roberts
 
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Post » Thu Dec 08, 2011 3:19 pm

Why are there no towers on Akavir or Atmora?
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Austin England
 
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Post » Thu Dec 08, 2011 3:29 pm

So, what the Thalmor want, right? They want everyone to return to being spirits. So the Thalmor should just destroy the towers...


First they gotta eradicate Talos/Shor/Sheor/Lorkhan/Shezarr/Sep/Lorkhaj/Greedy Man. Otherwise they risk another Shezarrine making Nirn-fall.
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Elle H
 
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Post » Thu Dec 08, 2011 6:38 pm

Why are there no towers on Akavir or Atmora?

No elves.

Except for the Adamantine and Red Towers, all the other Towers were built (in the case of Snow-Throat, "consecrated as a Tower" might be more accurate) by the various elven peoples.
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Hazel Sian ogden
 
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Post » Thu Dec 08, 2011 2:31 pm

Ive asked this before but I still don't understand. Why do the high elves even have a tower? What is its purpose if their goals oppose the purpose of the other towers?
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Blessed DIVA
 
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Post » Thu Dec 08, 2011 6:34 pm

Akavir has it's own complicated ur-mythology, completely the polar opposite of Tamriel's.
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Jon O
 
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Post » Thu Dec 08, 2011 3:37 pm

Ive asked this before but I still don't understand. Why do the high elves even have a tower? What is its purpose if their goals oppose the purpose of the other towers?

I would say that, for the elves that built them, the fact that the Towers add to the stability of Nirn is simply a side effect (perhaps an unfortunate one) of mimicking the god-built Towers; one that's worth it for the large amount of power the Towers channel to whatever purpose the Tower was built. The Dwemer got their chance at gestalt godhood, the Ayleids were able to summon the legions of the daedra lords they had formed pacts with, the Falmer got...whatever it is Snow-Throat does, and so on.
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Lavender Brown
 
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Post » Thu Dec 08, 2011 2:43 pm

Crystal-like-law fell.

If it is only the tower or also the stone is unknown, there is an account in Skyrim of an Altmer refugee from the Thalmor.
http://www.uesp.net/wiki/Skyrim:Rising_Threat,_Vol._I
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Sxc-Mary
 
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Post » Thu Dec 08, 2011 2:44 pm

I would say that, for the elves that built them, the fact that the Towers add to the stability of Nirn is simply a side effect (perhaps an unfortunate one) of mimicking the god-built Towers; one that's worth it for the large amount of power the Towers channel to whatever purpose the Tower was built. The Dwemer got their chance at gestalt godhood, the Ayleids were able to summon the legions of the daedra lords they had formed pacts with, the Falmer got...whatever it is Snow-Throat does, and so on.

I was always under the impression Snow-Throat was a Nord thing. Unless it's part of the main quest, the one after Diplomatic Immunity never started because apparently Bethesda can't even script triggers correctly. I don't care about spoilers, if some MQ thing confirms Snow-Throat as Falmer just quot it for me.
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KRistina Karlsson
 
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Post » Thu Dec 08, 2011 9:07 am

I was always under the impression Snow-Throat was a Nord thing. Unless it's part of the main quest, the one after Diplomatic Immunity never started because apparently Bethesda can't even script triggers correctly. I don't care about spoilers, if some MQ thing confirms Snow-Throat as Falmer just quot it for me.


Nothing confirms snow-throat as anything. We don't know who build it, how, what was build exactly or what the stone is... Perhaps some people have figured it out by now, but not through the MQ...
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Holli Dillon
 
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Post » Thu Dec 08, 2011 3:42 am

Akavir has it's own complicated ur-mythology, completely the polar opposite of Tamriel's.


So if [censored] hits the fan in Akavir the world could end and Tamriel wouldn't even know.
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Ice Fire
 
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Post » Thu Dec 08, 2011 6:12 pm

There could be the idea that the towers are going backwards. Rather then going forward toward chaos their destruction could actually be stabilizing the world. In each situation of a towers collapse, there was a large amount of chaos leading up to it. (Dagoth Ur and Akulakhan), (Mehrunes Dagon and the Oblivion Crisis), (If theories on Alduin being a tower are true). After each towers destruction, rather then be tipping closer toward the end of Nirn, its seems more that Nirn is becoming more stable on a divine level. You have the dissapearance of the divine gods and the locking out of the Daedric Princes from Mundus.

Although its suggested that the setbacks by the Daedric Princes are temporary, the idea of Akatoshs' direct involvement at the end of Oblivion, could have banished atleast one Daedric Lord from physical manifestation and direct manipulation.

Normally, if you look at cause and effect, there should be more chaos everytime a tower is lost. Although this is a fictitious world, the developers and bookw riters have gone through a lot of real history in order to create this world. Normally, when you start making changes (Destroying towers) you would start seeing effects, but rather it seems, these effects are not happening. Instead, on a divine level, we are seeing less intervention by the Gods, and looking at the priority of the towers that I have experienced in the game

Azura - Heart of Lorkhan
Akatosh - White-Gold/Amulet of Kings
Dovakiin - Alduin? possibly?

There is a direct revelation where the gods use less and less intervention. In Morrowind, Azura practically holds your hand in making you the Nerevarine, but at the time of the Oblivion Crisis, Martin Septim has to figure out how to use the amulet to save Tamriel, not Akatosh. By the time of the Dovakiin, there is next to no divine aid with exception to possibly the gift of the Dragonborn and the Dragonblood.
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danni Marchant
 
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Post » Thu Dec 08, 2011 4:22 am

I don't recall much divine aid in Daggerfall though.
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Lisa
 
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