Three questions about gods

Post » Thu Dec 08, 2011 11:12 am

I have three questions about the gods in general:

1. There are a lot of gods mentioned in lore that we never hear anything about in the games. A few examples:

- Baan-Dar, God Thieves
-Sai, God of Luck
- Ebonarm, God of War
- Ius the Agitated, God of Animals

Most of these gods are from the Daggerfall game. Have they been declared non-canon or are they still worshipped?

2. Yfrre (and/or Ius) is the god of animals/ nature. Then why do the NPC's in Oblivion talk about animals being Kynaraeth's domain? I thought she was the goddes of the sky, not the earth.

3. The first real god is the God of Time. Men worshipped him as Alduin, the World Eater. Mer worshipped him as Auri-El, a god who saw Mundus as a prison. Thousands of years later Alessia came along and now we have Akatosh added to the list.
The God if Time thus has three aspects, just like the Christian god or the Egyptian sun god.

Up till now it all sounds plausible. A while a ago I remember however that MK said that Lorkhan was also a side of Akatosh. Could someone please explain how this works?

Does this mean that Shor, Shezzar, Lorhkan, Alduin, Auri-El and Akatosh are all one being?
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carla
 
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Post » Thu Dec 08, 2011 12:54 pm

1 -
I think we are meant to believe they are being worshipped, at least in the Greek sense, just not where you are. It would be like a Georgian saying payers to Saint Patrick... different gods, patron saints, or other religious icons are a lot more significant in some areas than in others.

2 -
Specific gods aren't really my area of expertise, but generally speaking there is a lot of overlap. This fits in with your next question as well I think, so I'll move on to that.

3 -
TES gods seem to hate being pinned down as a single entity. If you read "Shor Son of Shor" it touches on all of the gods having bits of each other in them. Instead of viewing every god as a single being, look at all of them as a sort of tie-dyed yin-yang symbol where one side is way bigger than the other. Gosh, I hope that makes sense...
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YO MAma
 
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Post » Thu Dec 08, 2011 10:53 am

2. Yfrre (and/or Ius) is the god of animals/ nature. Then why do the NPC's in Oblivion talk about animals being Kynaraeth's domain? I thought she was the goddes of the sky, not the earth.


Ius is very much an easter egg.

As for Kynareth, keeping in mind that the Imperial pantheon is an amalgam of Nordic and Elven gods, I suspect that she's a combination of Y'ffre and Kyne. They both represent different parts of nature after all, one for the plants and the animals and all other living things on the earth, one for the storms, the rain and the space for these living things to be in. The concepts are already close so it's easy to look at them as one.
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Margarita Diaz
 
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Post » Thu Dec 08, 2011 5:24 pm

Does this mean that Shor, Shezzar, Lorhkan, Alduin, Auri-El and Akatosh are all one being?


Yes, but not in any sense of what you'd consider one being. Shor | Shezzar | Lorkhan and Alduin | Akatosh | Aur-El are both variations on same theme. A collective cultural memory imprinted on and empowered by parts of the worlds gods-given-limbs that match it.

What came before, before the Dawn, was created in the interplay between Anu and Padomay. In this interplay, any event is always caused by both actors, action and reaction. So when Auri-El came into being roughly embodying permanence, his opposite, Lorkhan embodying change came also into being. Simply because you can not have one concept without it's opposite.

As such they're two different sides of the same coin and you can make one side act by manipulating the other.
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KRistina Karlsson
 
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Post » Thu Dec 08, 2011 3:25 pm

Ebonarm has been forgotten since Daggerfall.
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Nick Tyler
 
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Post » Thu Dec 08, 2011 7:15 pm

As for Kynareth, keeping in mind that the Imperial pantheon is an amalgam of Nordic and Elven gods, I suspect that she's a combination of Y'ffre and Kyne.


I think I've mentioned this before, somewhere, and I pointed out that you can get Kynareth when you combine Kyne and Y'ffre into one name: Kyne-Y'ffre, kyney'ffre, kynaffre, kynareth. Or something like that. :shrug:
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Alex Vincent
 
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Post » Thu Dec 08, 2011 9:11 pm

Kynareth is likely rooted in the Khajiit Khenarthi. Khajiit treat Y'ffer as a different god.

Then again, Shezarr's Song treats Auriel and Akatosh as different.
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Yvonne Gruening
 
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Post » Thu Dec 08, 2011 11:54 am

I think I've mentioned this before, somewhere, and I pointed out that you can get Kynareth when you combine Kyne and Y'ffre into one name: Kyne-Y'ffre, kyney'ffre, kynaffre, kynareth. Or something like that. :shrug:


Earth + wind
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daniel royle
 
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