disliked changes

Post » Thu Dec 08, 2011 7:31 am

hi i love both morrowind and oblivion. i was so excited to get skyrim.
a few things disappointed me

-map interface is unlike both morrowind and oblivion
i'm used to click and drag the map but now it keeps placing a marker so i have to keep removing it repeatedly.
- i find the new game menus less efficient and more confusing to navigate through
- is there any way to move the compass back to the bottom like oblivion?
- i find the graphics are a bit overkill and even reduce my experience because i cant easily tell whats just clutter and what are actual usable items
- how do you get rid of the zoom effect when running? i run and strafe so it constantly zooms in and out and in and out
- how do you see your skills? i can get to the stars but it doesn't show skills like acrobatics and athletics
- i play on the pc and the game freezes temporarily like when morrowind is loading the next area. is it supposed to do that? i thought it would be more like oblivion.
- game hard freezes regularly and requires restarting my computer.
- does anyone else miss the morrowinds ctrl click to take one item and shift click to take all as i hate always needing to select how many.
- unfortunately i feel elder-scrolls has become more like other games that i dont like so much such as dragon age.
- is it still possible for Bethesda to make skyrim more like its predecessors instead of other games? i still play both morrowind and oblivion as i still prefer the fact that they unique and are unlike any other games.
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Emmanuel Morales
 
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Post » Thu Dec 08, 2011 7:31 pm

Sssshhhh you must not speak of such things. Happy thoughts please for the perfect best ever ever ever game.
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lucile
 
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Post » Thu Dec 08, 2011 7:48 am

I agree to an extent about the map (they went for pretty where I'dve been happy with simple), as for the menus and compass, I have a feeling that as soon as the SDK comes out there will be a number of mods which customize these to something you might like more. The same probably applies for the zoomed screen while sprinting.

The PC issues seem like they are more to do with your PC, I haven't had any freezing issues (although I've had a fair few crashes, have played a ton though).

I'm going to break this to you gently, there is no athletics and acrobatics in this game.

I can't agree with you about the graphics, I love them, although I do have a very high clutter potential-item-of-interest filter.

Morrowind and Oblivion had their fair share of faults too, I personally prefer Skyrim to Oblivion, although I think thematically I still love Morrowind the most (although I don't want to ruin my sense of nostalgia by going back and playing it).

Oh yeh, and the way they handle sorting multiple items sh*ts me to tears, that's probably my biggest gripe (enable mouse-scroll functionality bethesda!).
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Valerie Marie
 
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Post » Thu Dec 08, 2011 2:54 pm

My god, do we have enough of these threads already?
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Robert Devlin
 
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Post » Thu Dec 08, 2011 2:11 pm

You know, I've read a couple of "valid complaints" but these?!

These are seriously just "I don't like it, because it's different".
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michael danso
 
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Post » Thu Dec 08, 2011 11:36 pm

One of your complaints was basically "The graphics are too good" which is ridiculous.
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Jinx Sykes
 
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Post » Thu Dec 08, 2011 9:53 am


- how do you see your skills? i can get to the stars but it doesn't show skills like acrobatics and athletics




Acrobatics and Athletics were removed from the game. As well was the magic school of Mysticism and that other magic school, both of which had their spells rolled into all schools such as conjuration and illusion.
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CArlos BArrera
 
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Post » Thu Dec 08, 2011 9:56 am

http://www.gamesas.com/index.php?/topic/1272793-features-list-to-be-fixed-in-patch-or-expansion/
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Kara Payne
 
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Post » Thu Dec 08, 2011 8:52 am

Some of your complaints are valid. Others seem like nitpicking.

The UI definitely needs a complete overhaul... and i'm confident we'll get this in the form of a mod.
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katsomaya Sanchez
 
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Post » Thu Dec 08, 2011 1:10 pm

hi i love both morrowind and oblivion. i was so excited to get skyrim.
a few things disappointed me

1.map interface is unlike both morrowind and oblivion i'm used to click and drag the map but now it keeps placing a marker so i have to keep removing it repeatedly.

2.i find the new game menus less efficient and more confusing to navigate through
- is there any way to move the compass back to the bottom like oblivion?

3. how do you see your skills? i can get to the stars but it doesn't show skills like acrobatics and athletics

4. game hard freezes regularly and requires restarting my computer.

5.unfortunately i feel elder-scrolls has become more like other games that i dont like so much such as dragon age.
- is it still possible for Bethesda to make skyrim more like its predecessors instead of other games? i still play both morrowind and oblivion as i still prefer the fact that they unique and are unlike any other games.


These are the only ones I wished to reply to.

1. The map stinks. I agree.

2. The menus are a million times better than morrowind. Morrowind had no filters (I think, memory hazy),
so you had to dig through your entire inventory to find something. I personally didn't care for oblivions menu.
I like this one a lot more.

3. There is no athletics and acrobatics. What you see in the constellation window are the available skills. Numbers
correspond are the skill levels.


4. Of course it does. It's a bethesda game. A bethesda game regular would be used to it by now. Not that it makes it ok,
just saying.

5. http://i238.photobucket.com/albums/ff194/CODOtheman/NostalgiaGoggles.png
I'm glad we all liked morrowind / oblivion. But every elder scrolls game doesn't need to be Morrowind with a different
setting. I'm glad they make characteristic changes with every one. It keeps it from feeling like the same game.
I don't like what they did to magic though, and i don't even use it!

I'm not really sure about the rest of what you posted. You sound really lost in the sauce.

But, to each his own.
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Trey Johnson
 
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Post » Thu Dec 08, 2011 12:48 pm

morrowind was optimized for PCs.

skyrim...was not.

/thread, thats all there is to it really. most of your problems, and most of my problems stem from the difference in tastes and playstyles between quick couch comfort and 10-hour binge gaming. beth has jumped ship to consoles, which themselves are gearing more and more towards the extreme end of quick and casual, while publishers wont even consider PC releases without a warehouse full of anti-piracy weaponry anymore. just as morrowind was crap on the xbox, skyrim is crap on the PC.

when digital distrubution inevitably kicks in, the moment of truth will come; PC(or smart phone or laptop or matrix plug or whatever youll use) gaming WILL be king again, but either publishers will just learn to deal with piracy and accept the benefits of selling to everyone with an internet connection, or we'll bend over and let them control when and how we can and cant play our legally purchased games with orwellian DRM. the former will be great for all of us, as devs will have much more freedom in what they make and how they make it. the latter... i dont have to explain why that is bad, do i?
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Loane
 
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Post » Thu Dec 08, 2011 10:00 pm

It's called Skyrim. Not Morrowind/Oblivion. Morrowind has an amazing graphical overhaul package. Meaning you can enjoy the fantastic story AND the graphics as well. Give it a try.
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Logan Greenwood
 
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Post » Thu Dec 08, 2011 9:33 pm

Things I dislike are:

* The map, is 3D suppose to be better? The world looks smeared, I can barely see anything on it unless it's a marker, and the clouds ain't helping either.
* Lockpicking being avaiable at Master at the get go and with such a ridiculously easy minigame, I've never broken more than 10 picks and I have not invested a single perk point.
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Jinx Sykes
 
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Post » Thu Dec 08, 2011 5:29 pm

Is there anything not blamed on consoles?
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Johanna Van Drunick
 
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Post » Thu Dec 08, 2011 12:13 pm

Is there anything not blamed on consoles?



apparently not. I bought a 360 and a PC version. So if i play on one I am dumb, and if I play on the other I'm an elitist who can't stand change. Oh well, fun game.
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Sweets Sweets
 
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Post » Thu Dec 08, 2011 7:48 pm

Things I dislike are:

* Lockpicking being avaiable at Master at the get go and with such a ridiculously easy minigame, I've never broken more than 10 picks and I have not invested a single perk point.

That's how it's always been. I hated the fallout lockpicking system.
And that is just you, I broke like 30 something picks on a master lock.
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Cheville Thompson
 
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Post » Thu Dec 08, 2011 6:26 pm

Is there anything not blamed on consoles?

they didnt kill christ.... I think
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Cool Man Sam
 
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Post » Thu Dec 08, 2011 11:41 pm

What I mostly miss from morrowind is the more unique monsters and the feeling you were on another planet
Theres too many regular creatures, such as wolves, bears, skeletons, spiders, trolls, which isnt very creative
And all NPCs having pretty much the same shape (height/width)

I do hope the creative kit is released soon so there'll be more modding to fix those things
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Stephanie Kemp
 
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Post » Thu Dec 08, 2011 11:46 pm

morrowind was optimized for PCs.

skyrim...was not.

/thread, thats all there is to it really. most of your problems, and most of my problems stem from the difference in tastes and playstyles between quick couch comfort and 10-hour binge gaming. beth has jumped ship to consoles, which themselves are gearing more and more towards the extreme end of quick and casual, while publishers wont even consider PC releases without a warehouse full of anti-piracy weaponry anymore. just as morrowind was crap on the xbox, skyrim is crap on the PC.




Gonna have to disagree. You are entitled to your opinion. More power to you. But I'm tired of this
"blame the consoles" garbage.

Morrowind was just as playable on the xbox as it was on the pc. I've played both versions to exhastoin.

I wish we could have a glimpse into an alternate universe where game consoles were never made. I'm fairly
certain that games woul've taken the same turn, and those that belong to the "Apocalypse of Video Gaming"
cult would have to eat your words.

People just don't want to believe the simple economics and psychology behind the (more) modern games market.
They point their fingers at something that's different (human beings are great at social stratification, check history)
and blame it.

Disregard that video gamers taste as a whole has changed in the ~20 years since games started, it's
the consoles fault!

http://www.youtube.com/watch?v=9vou4qUu5YY

and

http://i238.photobucket.com/albums/ff194/CODOtheman/really1.png
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hannah sillery
 
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Post » Thu Dec 08, 2011 10:45 pm


Disregard that video gamers taste as a whole has changed in the ~20 years since games started, it's
the consoles fault!



Uh, hate to break it to ya, but video games started back in the 70's/80's, so 30 years or more. Second, just to clarify, consoles were what most of us "old timers" grew up on...before PCs took control. Ok, before they were affordable by the masses. SOME of us had access to the first "home" computers...stuff like the TRS-80 Color Computer. So, you were off by a whole decade or more, there.

(By consoles in my statement, I'm referring to the old school stuff...original Pac-Man, Defender, Donkey Kong. Those big boxes they had in the arcades of the 80's? THEM things.)
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Emma Parkinson
 
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Post » Thu Dec 08, 2011 3:39 pm

not liking it because its different isnt all that far fetched. in video games as well as movies companies do try to keep sequels as similar as possible. if skryrim had mostly everything the same as morowind or oblivion other than the quests stoyline world and characters. people who loved the old functionality will still love the new games.
i wish i would have played the game before i bought it because i am upset with the changes. i don't find that the better graphics make up for the amount of frustrating differences.

game series that did the same thing are:
the thief series - thief 1 was awesome thief 2 was just as good but thief 3 had glitches because the player model was no longer a rectangle

Roller coaster tycoon series 1 was good 2 was good but 3 wasn't worth playing

if you can tell i prefer games with less graphics and easier and simpler gameplay and better storys such as the myst series and the halflife series.
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Siobhan Thompson
 
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Post » Thu Dec 08, 2011 11:50 am

Uh, hate to break it to ya, but video games started back in the 70's/80's, so 30 years or more. Second, just to clarify, consoles were what most of us "old timers" grew up on...before PCs took control. Ok, before they were affordable by the masses. SOME of us had access to the first "home" computers...stuff like the TRS-80 Color Computer. So, you were off by a whole decade or more, there.

(By consoles in my statement, I'm referring to the old school stuff...original Pac-Man, Defender, Donkey Kong. Those big boxes they had in the arcades of the 80's? THEM things.)


~20 years. I've seen the ~ key used like that before, meaning "somewhere within the ballpark of 20 years". Sorry if that was unclear.

Gaming started in the 80's for me on my dads first computer. That's why my memory on this stuff is a little hazy.
I was only 5-ish at the time.

I'm not really sure what the rest of your post is getting at. Could you clarify a bit?

The gaming industry blossomed from consoles until computers became cheaper? I may be barking up the wrong tree,
but that may lend some credence to what I was saying.
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Fanny Rouyé
 
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Post » Thu Dec 08, 2011 7:25 pm

~20 years. I've seen the ~ key used like that before, meaning "somewhere within the ballpark of 20 years". Sorry if that was unclear.

Gaming started in the 80's for me on my dads first computer. That's why my memory on this stuff is a little hazy.
I was only 5-ish at the time.

I'm not really sure what the rest of your post is getting at. Could you clarify a bit?

The gaming industry blossomed from consoles until computers became cheaper? I may be barking up the wrong tree,
but that may lend some credence to what I was saying.

I was nitpicking on the time frame of video games, that's all.

In the early 80's, video games became big business. The arcades (Pinball, pool tables, etc) began putting in the video game machines. They were nothing more than purpose-built computers running a single program... the game. They were, essentially, the first consoles. Pretty soon after, and before the personal computer boom, there were the first consoles. Atari, Atari 2600, Atari 5200, and some others. So, what I was saying is that video games really started on consoles, then moved to computers, and are now migrating BACK to consoles.

More of a history lesson than anything, and VERY simplified.
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Rachael
 
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Post » Thu Dec 08, 2011 8:06 pm

Been playing on ps3 and have encountered almost no bugs: just one were my nightingale hood turned white until I left Markath and another were that priest guy in the waking nightmare quest despawned upon entering nightcrawler temple (i reloaded and it worked fine). The interface is great for the ps3 though I've heard the PC version doesn't have hotkeys which seems like a horrible oversight.

Mechanically Skyrim is the best of the series hands down. The only downside to the new skill/perk trees is the system can let players hang themselves by spreading their perks out too thin and into too many noncombat trees (ie. speech, lockpicking).

Story/atmosphere is where Morrowind nostalgia gains traction. In terms of story I'm not too far into the main quest and have ignored the Imperial/stormcloak conflict so far. I'm well into the Dark Brotherhood questline, halfway through Winterhold, and finished with the thieves guild. So far I'd say storyline wise Skyrim is the best of the series. However, Morrowind still triumphs in terms of atmosphere (which Oblivion completely failed thanks to "generic medieval fantasy syndrome" though Shivering Isles was a dramatic improvement). Futhermore, I really enjoyed the sheer number of factions in Morrowind (think there was about 10-12, not counting the vampire clans which only had 3 quests) and how they fought each other, i.e. thieves guild vs. fighter's guild.
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Charleigh Anderson
 
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