Yes I have. In the directly previous message. Here :
Man, next time I read a book and learn something, it means that everyone on Earth has became a more proficient fighter ! You wonder why we aren't all elite soldiers by now, considering how often someone in the world has improved in some skill.
Do you seriously think that when you read a book the rest of the world is doing nothing? This does nothing to support your argument when clearly when you are reading that book, other people are doing things as well that have an impact on their disposition. In a video game with scaled environments those variables exist as well but are reduced for practicality and viability toward the game design and purpose.
It makes no since to have a computer generated monster learn something relevant to the real world and is much more enjoyable if that monster learned something that had a direct impact on game play. It makes no sense for a human being to learn fighting skills if they are a computer programmer. Just as It would be boring and pointless to have the computer generated monster learn pottery instead of programming skills. Not to mention, defeating the purpose of the monster in the first place. So while the computer programmer is not learning fighting skill, the monster is not going to learn computer programming. Is that hard to accpet that a monster in a video game is going to be doing something while you are crafting and that something is more than likey going to be fighting skills.
The fact I have to explain this show how narrow minded you really are.
Making the whole world level up because the PC learn something ?
Once again, and you keep failing to address this point: How does improving your self, while at the same time your enemies remain static make the game more balanced, fun, and realistic?
I can also add that someone also pointed the hole in this argument about how he can spend the same time walking in circle and the foes won't level up, so the "time spent" argument is just inconsistent.
Because time spent and what you do during that time are not mutually exclusive. No one denies there is a mechanism in the game design based on the players actions. You are reducing the argument to a time spent with out addressing player actions is missing the point. It not just about the time. The game world does revolve around you. It has to or it would be less of a experience. Basic game theory for a single player game. You do nothing, the computer does nothing. You so something the computer does something. It is a mechanism to add balance to a scaled environment for practical application in a video game.
Yeah, you ignore the arguments showing you wrong, then pretend they weren't made, but I'm the troll.
No, I have not. I'm right. I'm more than explained my position. I'm not wrong and we can go talk to an expert on game theory and he'd/she'd tell you the same thing. You present arguments with fallacies and illogical comparisons when taking into context the subject matter.
I've yet to talk about balance, which is a point that is, even though it's not unimportant, completely different than the one about the logic of level scaling (for the record, I don't consider that level scaling is a necessity, nor even a good way, to balance, but again that is another point).
Of course not, you do not understand what balance means. You think allowing a player to be the only one to progress is realistic. After all the, world is in daze when you read a book and in no way should we expect anyone to improve on any particular skill when you are reading that book. It would be unrealistic if they improved on something you read that book (that's sarcasm).
So far, I've asked "where is the logic ?", and the answers received have amounted in something like half insults and hypocrite statements (like "you don't have answered it" when the answer is right in the previous post), one quarter of completely beside the point answers and one quarter of reasoning that just don't hold water.
So 100% of us are wrong and you are right. Narcissism does not even begin to describe your condensing and ignorant nature.
Quite simple. You learn something, someone else learns something. If that is unrealistic or illogical to you, your an idiot.
Yeah, you spend your time throwing "idiot", "ignorant", "troll" and other name, ignoring the points made and skipping arguments and then saying they aren't made, but *I*'m the one starting a flame war. Yet again, hypocrisy much.
Problem is, I'm right when I say those things. I'm sure you can understand my contempt for your ignorance.