[RELZ]Storms & Sound Patches

Post » Thu Dec 08, 2011 12:17 pm

worked on getting all the esp's into one but ran into problems. Wyre Bash would need the single esp to have the filter tag and it would also need to be mergeable. i cannot make the esp mergeable since it contains cell data. Bash won't merge cell data. i was also expecting problems with missing masters but never got that far. so unless someone knows another way, the patches will remain as individual esp's. i'll keep investigating.
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daniel royle
 
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Post » Thu Dec 08, 2011 8:26 pm

Random thought - perhaps this set of patches would work better as one of those bash filter patches like was done with one of the COBL filter patches? I'm not entirely sure how those work but it might be useful here to cut down on the volume of individual patch files.


This may be a dumb question, but can't this be done as well with the patches for UL? Or is this impossible because of the land editing? Or simply because there are so many which are being updated regularly?

worked on getting all the esp's into one but ran into problems. Wyre Bash would need the single esp to have the filter tag and it would also need to be mergeable. i cannot make the esp mergeable since it contains cell data. Bash won't merge cell data. i was also expecting problems with missing masters but never got that far. so unless someone knows another way, the patches will remain as individual esp's. i'll keep investigating.


Hope it works out eventually, would greatly imrpove this
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Arnold Wet
 
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Post » Thu Dec 08, 2011 9:42 pm

This may be a dumb question, but can't this be done as well with the patches for UL? Or is this impossible because of the land editing? Or simply because there are so many which are being updated regularly?


Can't be done, the UL patches are not built for filtering to begin with, and even if we wanted them to be, they all involve worldspace changes which cannot be merged by Bash, and sometimes they contain new records as well which can never be merged by Bash.
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louise fortin
 
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Post » Thu Dec 08, 2011 9:53 pm

version 1.4 works for Better Cities 4-3-5. have a nice day :)
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Lakyn Ellery
 
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Post » Fri Dec 09, 2011 12:48 am

version 1.4 works for updated AFK Weye 1.21 and Better Cities 4-3-6. :hehe:
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Jessica Nash
 
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Post » Fri Dec 09, 2011 12:03 am

added new file for Storms & Sound Patches. updated to version 1.5.

version 1.5 works for:
AFK_Weye v1.21
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v6.0
Better Cities v4-3-8
Blood & Mud
Shezrie's Villages
The Lost Spires v14
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Sherry Speakman
 
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Post » Fri Dec 09, 2011 2:53 am

version 1.6 uploaded. added Better Cities 4-4-0.
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Sista Sila
 
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Post » Thu Dec 08, 2011 6:05 pm

Thank you Foghorne!

Keeping great mods alive. Without the new update to Better Cities I guess the new places would get stuck with... yes what? What does happen when the patch is not up to date?

Cheers and thanks again!
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Ruben Bernal
 
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Post » Fri Dec 09, 2011 12:28 am

Thank you Foghorne!

Keeping great mods alive. Without the new update to Better Cities I guess the new places would get stuck with... yes what? What does happen when the patch is not up to date?

Cheers and thanks again!

your welcome, Locksley.

it is hard to answer your question since it depends on what has changed. a new interior added by BC would not get interior storm sounds without updated patch.

this patch fixed:
- changed water height of a cell
- changed several cell names to match the new names in BC 4.4.0. )


i just check that every record of every cell matches the new changes in BC to remove all conflicts. i don't think any game-breaking bugs or crashes would ever occur using an older SS patch, just that the new changes may not be seen as they would be overridden with the old values by the patch.
(examples: "Tom's House" may still be "Tom's House" instead of the new cell name "Tom's Shack".
when Vorians added the new fountain in the IC Tunnel, the interior door was moved. the interior storm sounds would start where the old door used to be.)
stuff like that.

i do plan to do an update to Shezrie's Villages with Pell's Gate when it is released as Meek has kindly given permission.
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Genocidal Cry
 
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Post » Fri Dec 09, 2011 1:16 am

Storms & Sound Patches 1.6 works for Better Cities 4-4-1.
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x_JeNnY_x
 
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Post » Thu Dec 08, 2011 7:11 pm

Storms & Sound Patches 1.6 works for Better Cities 4-4-2.
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Daddy Cool!
 
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Post » Thu Dec 08, 2011 8:57 pm

Storms & Sound Patches 1.6 works for Better Cities 4-5-0.
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Kayla Bee
 
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Post » Thu Dec 08, 2011 1:51 pm

Storms & Sound Patches 1.6 works for Better Cities 4-5-0.


Good work! :tops:
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Alex [AK]
 
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Post » Thu Dec 08, 2011 9:38 pm

added new file for Storms & Sound Patches. updated to version 1.7.

version 1.7 works for:
AFK_Weye v1.21
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-5-2b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
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Eileen Müller
 
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Post » Thu Dec 08, 2011 11:47 am

Thank you for the update!
- Tomlong75210
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james tait
 
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Post » Thu Dec 08, 2011 4:54 pm

added new file for Storms & Sound Patches. updated to version 1.8.

version 1.8 works for:
AFK_Weye v2.0
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-5-2b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
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Jaylene Brower
 
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Post » Fri Dec 09, 2011 2:19 am

added new file for Storms & Sound Patches. updated to version 1.9.

version 1.9 works for:
AFK_Weye v2.0
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
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Louise Lowe
 
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Post » Fri Dec 09, 2011 12:54 am

added new file for Storms & Sound Patches. updated to version 2.0.

version 2.0 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14
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Pat RiMsey
 
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Post » Thu Dec 08, 2011 7:57 pm

added new file for Storms & Sound Patches. updated to version 2.0.

version 2.0 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-0b
Blood & Mud
Shezrie's Villages
The Lost Spires v14


Downloaded the patches and left my vote and thumbs up. Great work and thanks for doing all you can to make Oblivion the best game ever : )

Tarl
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Agnieszka Bak
 
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Post » Thu Dec 08, 2011 9:38 pm

added new file for Storms & Sound Patches. updated to version 2.1.

version 2.1 works for:
AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-1b
Blood & Mud
Shezrie's Villages
The Lost Spires v14



DO NOT USE Bank of Cyrodiil patch if using Better Cities 4-6-1b or greater. The Bank of Cyrodiil mod is now merged with Better Cities and the interior sounds are now in the Better Cities patch.
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Becky Palmer
 
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Post » Thu Dec 08, 2011 6:26 pm

added new file for Storms & Sound Patches. updated to version 2.2.

AFK_Weye v2.1
Amajor Imperial Furniture v1.0
Bank of Cyrodiil v1.11
Bartholm v7.0
Better Cities v4-6-1c
Blood & Mud
Imperial Furniture Renovated 1.0
Shezrie's Villages
The Lost Spires v14


Note:
Storms & Sound - Amajor7 Imperial Furniture.esp for Amajor7 Imperial Furniture.esp and Imperial Furniture Renovated - Patch.esp

Storms & Sound - Imperial Furniture Renovated.esp for Imperial Furniture Renovated.esp (stand-alone version)
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Haley Merkley
 
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Post » Thu Dec 08, 2011 6:14 pm

Storms & Sound Patches 2.2 works for Better Cities 4-7-1.
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Donatus Uwasomba
 
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