this is what they say to put in.........
Spoiler
[Blood]
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif
Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=PLX_CBbug_blood.tga
Texture 4=PLX_CBoil_blood.tga
Texture 5=PLX_CByellow_blood.tga
Texture 6=PLX_CBstone_blood.tga
Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=Bug Blood (Brown)
Texture Name 4=Dark Blood (Black)
Texture Name 5=Yellow Blood
Texture Name 6=Stone flakes (Gray)
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif
Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture 3=PLX_CBbug_blood.tga
Texture 4=PLX_CBoil_blood.tga
Texture 5=PLX_CByellow_blood.tga
Texture 6=PLX_CBstone_blood.tga
Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture Name 3=Bug Blood (Brown)
Texture Name 4=Dark Blood (Black)
Texture Name 5=Yellow Blood
Texture Name 6=Stone flakes (Gray)
and this is what my ini currently says..........im using the MGSO thingy so im assuming that it made the changes when i use that mini ini exe
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif
Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga
Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)
Texture 3=Transparent_blood.tga
Texture 4=CBbug_blood.tga
Texture 5=CBoil_blood.tga
Texture 6=CByellow_blood.tga
Texture 7=CBstone_blood.tga
Texture Name 3=No Blood
Texture Name 4=Bug Blood (Brown)
Texture Name 5=Dark Blood (Black)
Texture Name 6=Yellow Blood
Texture Name 7=Stone flakes (Gray)
edit: posted the same thing twice....changed.