Why the "explorer" perk so early in the game?!

Post » Fri Dec 09, 2011 12:50 am

If i remember correctly you only had the chance to get this perk very late in FA3. In New vegas you have that option around lvl 20. Its such a game altering major perk and should only be available very late in the game in my oppinion. I havent chosen it yet because i like the idea to free roam and find location by myself.
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ANaIs GRelot
 
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Post » Fri Dec 09, 2011 4:07 am

If i remember correctly you only had the chance to get this perk very late in FA3. In New vegas you have that option around lvl 20. Its such a game altering major perk and should only be available very late in the game in my oppinion. I havent chosen it yet because i like the idea to free roam and find location by myself.


If you don't want it and want to explore for yourself.. don't pick it ? Pick something that is actually useful to your character in the long run like most players do?

And dude, it's available at level 20 if I'm not mistaken. It was available at level 20 in Fallout 3 as well.
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Campbell
 
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Post » Fri Dec 09, 2011 2:42 pm

Total waste of space that a good perk could occupy.
Why bother picking it when you can get location maps all over the net anyway and you can use something more useful instead in it's place?
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Ebony Lawson
 
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Post » Fri Dec 09, 2011 8:02 am

Explorer alters the game significantly?


Well, if you mean "clutters up one's pipboy so they have to search for some locations" then you have a point. But I don't think it is a major game altering perk like, oh, say, Grim Reaper's Sprint.


I always take it. I've needed it to find certain locations before, and it's handy if I'm out in the middle of nowhere and want to know if there's anything cool nearby.
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Danny Warner
 
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Post » Fri Dec 09, 2011 12:42 pm

The explorer perk only shows locations, you still have to explore to find them, if it had made all locations explored then I probably would have complained, but as it stands I like it because it means I don't have to just wander vast waste areas wasting my time, it's ok for smaller areas to go without the explorer perk but the large stretches of desert areas can be boring to cross only to find nothing.
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Jack Moves
 
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Post » Fri Dec 09, 2011 4:58 am

If you don't want it and want to explore for yourself.. don't pick it ? Pick something that is actually useful to your character in the long run like most players do?

And dude, it's available at level 20 if I'm not mistaken. It was available at level 20 in Fallout 3 as well.

Yeah, but the original level cap was twenty in Fallout 3. In New Vegas, it's thirty.

Honestly though, I don't see the point to picking explorer, either.
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Marina Leigh
 
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Post » Fri Dec 09, 2011 9:30 am

I always take it. I've needed it to find certain locations before, and it's handy if I'm out in the middle of nowhere and want to know if there's anything cool nearby.


That is what the small empty arrows on your compass are for.
I am currently almost level 20 and have found areas (some with uniques in them) that people will never find just going from location to location, as well as different ways to access areas that seemingly only have the one canyon leading to them (vault 22 for example). But then the exploration is what I play the game for, not even been inside Vegas yet as cities don't interest me one bit.
I have also found a place I have named Cazador Alley as well though, got to take the rough with the smooth. XD
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Juan Suarez
 
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Post » Fri Dec 09, 2011 2:33 pm

Yeah, but the original level cap was twenty in Fallout 3. In New Vegas, it's thirty.

Honestly though, I don't see the point to picking explorer, either.


Fair enough

I still don't think it affects the game enough for it to matter though. If you want to explore the world for yourself you can just pick something that actually helps your character instead of taking a shortcut perk like explorer.
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John Moore
 
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Post » Fri Dec 09, 2011 4:32 am

That is what the small empty arrows on your compass are for.
I am currently almost level 20 and have found areas (some with uniques in them) that people will never find just going from location to location, as well as different ways to access areas that seemingly only have the one canyon leading to them (vault 22 for example). But then the exploration is what I play the game for, not even been inside Vegas yet as cities don't interest me one bit.
I have also found a place I have named Cazador Alley as well though, got to take the rough with the smooth. XD


Buttsix?



Some people don't like to explore.. have you ever heard of casual gamers?
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Captian Caveman
 
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Post » Fri Dec 09, 2011 3:50 am

Buttsix?



Some people don't like to explore.. have you ever heard of casual gamers?



casual gamers can stick to their damn Wii.
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Princess Johnson
 
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Post » Fri Dec 09, 2011 8:34 am

casual gamers can stick to their damn Wii.


Hey people have lives and don't have 30 minutes to spare just to walk from point A to point B in Fallout... plus casual gamers make up most of the gaming market... without them.. there would be no fallout!
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James Potter
 
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Post » Fri Dec 09, 2011 3:03 am

I have also found a place I have named Cazador Alley as well though, got to take the rough with the smooth. XD


I bet that place is fun :P
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Chelsea Head
 
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Post » Fri Dec 09, 2011 11:24 am

yes it's available 2/3 of your way to the level cap instead of a s final perk but you also get less perks and theres the ever popular you don't have to take it, i never do i like exploring and can always use the internet or my guide map to find a specifi local
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Liv Brown
 
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Post » Fri Dec 09, 2011 5:47 am

It's pretty useless IMO.
It just destroys the need to explore for yourself since all marked locations are handed to you on a silver plate.
Couldn't care less if it was a trait or lvl 2 perk. Don't want to use it and heavily spoil myself.
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Katie Louise Ingram
 
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Post » Fri Dec 09, 2011 12:56 am

How is level 20 early?
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Damian Parsons
 
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Post » Fri Dec 09, 2011 1:49 am

That is what the small empty arrows on your compass are for.
I am currently almost level 20 and have found areas (some with uniques in them) that people will never find just going from location to location, as well as different ways to access areas that seemingly only have the one canyon leading to them (vault 22 for example). But then the exploration is what I play the game for, not even been inside Vegas yet as cities don't interest me one bit.
I have also found a place I have named Cazador Alley as well though, got to take the rough with the smooth. XD


If you bought this game for exploration then you're in for a big let-down.
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Misty lt
 
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Post » Fri Dec 09, 2011 12:32 am

no you get the explorer perk when u r at level 20
same as in fallout 3
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Lifee Mccaslin
 
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Post » Fri Dec 09, 2011 11:50 am

Whats the last chance to get the perk? Lvl30 then?
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Channing
 
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Post » Fri Dec 09, 2011 9:13 am

It's based of the original level cap of 20 from Fallout 3

Obsidian was to to lazy to switch it around as well as other perks based on your level
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Carolyne Bolt
 
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Post » Fri Dec 09, 2011 12:37 am

I've never taken it in F3, and the benefit of that was when they continued the game after the ending in BS.

I always take GRS, even though it basically grants you 'the hand of God with which to smite thine foes....in big numbers and on the run'...
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Mizz.Jayy
 
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Post » Fri Dec 09, 2011 12:46 pm

It doesn't show up early. It was a level 20 perk in Fallout 3 as well. The difference is that Broken Steel was when they increased the cap to 30. Now that the level cap has stayed at 30, it feels like you get it sooner. Also, the game scales it's experience points for a 30 level cap rather than a 20 level cap, so you should get to 20 sooner.

Finally, you don't have to take it, it's a perk. I don't know how quickly you get to 20. I don't get to play the game a lot, I am level 4 with 200XP away from 5. It sounds like a good place to give it to you. Also, this is a video game perk. this wouldn't translate at all to a pen and paper DnD style game, which there is a pen and paper fallout game by the way.
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FoReVeR_Me_N
 
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Post » Fri Dec 09, 2011 4:53 am

Are you referring to 'Aftermath'?

That was a superb, but complex, P and P post-apocalyptic RPG from the 80's. Friends and I had a game of that going for nearly 10 years, with players drifting in and out over that time...good times.
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Luna Lovegood
 
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Post » Fri Dec 09, 2011 12:49 pm

Are you referring to 'Aftermath'?

That was a superb, but complex, P and P post-apocalyptic RPG from the 80's. Friends and I had a game of that going for nearly 10 years, with players drifting in and out over that time...good times.


No. There is an actual http://fallout-rpg.narod.ru/PnP.html game. Learning the PnP actually had me ready for new vegas and all the things it "brought back" from the original fallout games. The guns you carry require a minimum strength, for example, wasn't in fallout 3.
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Julie Ann
 
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