Realistic Heroism

Post » Fri Dec 09, 2011 7:15 am

when I achieve something that's difficult, I feel like more of a hero than when things are made easy on me. I know the truth that overcoming something difficult is what a hero does; a hero is not someone who is simply better than everyone for no reason.

Heroes are usually the ones throughout history who went through great suffering for a an unpopular cause. They end up changing the world for far better than the populace even thought possible.


If game developers want people to feel like heroes, they need to point out what a real hero is. Make heroes out of people instead of tricking them. They will feel way better.
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GEo LIme
 
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