Monk Character Build.

Post » Fri Dec 09, 2011 3:33 pm

Anyone have tips on how to make one? So far I've been using, Restoration/One-Hand don't know what else to use.. made my character look an old man that's balding.
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Sarah Evason
 
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Post » Fri Dec 09, 2011 7:45 pm

might depend on what kind of monk you mean; are we talking like a catholic monk or a shaolin monk?
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Dean
 
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Post » Fri Dec 09, 2011 10:30 pm

Catholic Monk lol, I don't really want to use any form of armor I'd rather use spells to protect myself.
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James Hate
 
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Post » Fri Dec 09, 2011 9:58 pm

A monk would probably mean unarmed :)
Go with a khajit. And enchant your stuff to boost unarmed damage. And take the heavy armor perk to allow armor from gauntlets to translate to attack.
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Spaceman
 
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Post » Fri Dec 09, 2011 7:10 pm

if i were doing it, I'd probly go heavy armor (of THE LORD), shield/staff, and use restoration/conjuraion (power over life and death) for spells, also would do a lot of enchanting (blessing)
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Natasha Biss
 
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Post » Fri Dec 09, 2011 12:38 pm

Mace and Mace perk with banish and turn undead enchantments. Priest of Arkay/Talos robe and amulet. Speech and lots of mead. :thumbsup:
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sharon
 
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Post » Fri Dec 09, 2011 3:56 pm

He MUST be chubby... also HAnd to Hand combat is a must... i found some nice gloves the other day"Gloves of Pugilism, which add 10 pts additional damage to your unarmed attacks... can t remember where i found them, though
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kirsty williams
 
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Post » Fri Dec 09, 2011 12:01 pm

He MUST be chubby... also HAnd to Hand combat is a must... i found some nice gloves the other day"Gloves of Pugilism, which add 10 pts additional damage to your unarmed attacks... can t remember where i found them, though


you likely found them under Riften, that's where I found them ;)
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FITTAS
 
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Post » Fri Dec 09, 2011 11:17 pm

Well I've seen many monks that use either a bow or sword/shield I'm definitely not using unarmed it's not viable in this game and pointless/useless. Restoration/Speech/One-Hand is what I have so far
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Travis
 
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Post » Fri Dec 09, 2011 10:08 am

in fact I've been toying with a "shaman" idea similar to what I stated earlier, right now I'm thinking heavy armor, shield/staff, destruction/conjuration, and alchemy
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Lyd
 
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Post » Fri Dec 09, 2011 9:57 am

A Mace or staff is the most widely used choice of weapon for a monk.
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Casey
 
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Post » Fri Dec 09, 2011 10:41 pm

Using a weapon is not monk like, what you are thinking of is a paladin. A paladin uses fears vs undead, healing, protection, 1h/shield OR 2h and heavy armor. Use steel and plate heavy armor that is enchanted, use alteration magic for extra defense and anti spells, use restoration to heal up and turn undead (I think). If you use high end armor you won't look like a paladin at all so I'd advise using plate armor with alteration magic for extra protection and getting really good with a shield/1h. As for the 1h, mace or sword fits.

For a real monk, take alteration for protection, restoration for healing you AND ALLIES, speachcraft to skip some unnecessary combat, and smithing/enchanting. Smithing and enchanting is key, as a monk you will not be fighting but healing your companion/merc/housecarl. Give him the best armor, enchants and whatever you can make so that he can do the killing for you.

I'm planning on doing this as my 4th playthrough (first was nord 1h/shield or dual wield warrior, second is khajiit thief/assassin, third is unknown race dark caster [destro, conjur, illusion], and the last will be a completely nonlethal monk relying on companions). I'm going to keep my 4th character with 0 kills, beast or humaniod... and finish not only the main game, but the civil war and daedric quests.
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u gone see
 
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