I can agree that the game is a bit too easy, and the effects of the difficultyslider are lazy at best.
And I have tried limiting my resources. But I will not do it again because it feels false and artificial and detracts from my experience. I feel genuinely appalled if - in order the make the game better for my self - I have to selfimpose rules that the game does not recognize (I'll play the game for what it offers and mark the deficiencies as flaws in design, hoping them to be rectified in future installments). There is not a game in existence where selfgimping isn't a possibility, but games with balanced difficulty are much more scarce.
Seeing as you agree with "the devs should make the game harder by default" there is not much to argue here. That is the whole point of difficultyslider, it's use should be more comprehensive and broad than just adjusting HP and DMG as there is much more in the game than just combat.
And I have tried limiting my resources. But I will not do it again because it feels false and artificial and detracts from my experience. I feel genuinely appalled if - in order the make the game better for my self - I have to selfimpose rules that the game does not recognize (I'll play the game for what it offers and mark the deficiencies as flaws in design, hoping them to be rectified in future installments). There is not a game in existence where selfgimping isn't a possibility, but games with balanced difficulty are much more scarce.
Seeing as you agree with "the devs should make the game harder by default" there is not much to argue here. That is the whole point of difficultyslider, it's use should be more comprehensive and broad than just adjusting HP and DMG as there is much more in the game than just combat.
Yes, that's the point.
I'm glad they gave us hardcoe, but they didn't do a very good job of implementing it. If you don't want to take steps to make the game more difficult for yourself, then don't. that's fine. The point I keep making though is that you really can't complain the game is "too easy" when you [the generic you, not you specifically] choose to loot everything that is not nailed down. When you choose to only sleep the 2 or so hours needed, when prompted. When you choose to only eat or drink when the game says that you have minor starvation or minor dehydration. That's all up to you. Also, don't act like you are "1337" cuz you play on "very hard/hardcoe." You're not. Play how ever you want. Enjoy the game, that's what it's there for. The title of this thread and the point of all of this is how to make hardcoe more hardcoe. The key, to me, is to identify what keeps it from being hardcoe and making changes to fix those problems. As a result, I am doing things that are unnecessary to complete the game simply for role playing reasons and my own enjoyment of surviving in the wasteland.
I really think this keeps coming down to the "i'm better than you" mentality that doesn't belong in single player RPGs.