How do you play evil characters?

Post » Sat Dec 10, 2011 5:23 am

The vast majority of quests are custom tailored for goody-two-shoes. Do you just not do those quests? Take one of the first quests you can do, at Bleak Falls Barrow. Do you just not take the quest and forgo the reward? I suppose if you're a thief type you can compensate for this with pickpocketing and robbing people's houses, which is both rewarding and fun. But even the main quest will be hard to swallow if you're playing someone that doesn't give a damn what happens to Riverwood or Whiterun.

How do you cope?
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Stephanie Valentine
 
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Post » Sat Dec 10, 2011 2:59 pm

Evily
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Amysaurusrex
 
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Post » Sat Dec 10, 2011 4:30 am

Dont return the Golden claw, bugger off and sell it....

I had a mission to steal a horse and its papers.... thats bad on its own...however when i took the horse to him i intimidated him into letting me keeping the horse....AND he paid me. There's always an option
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Jesus Lopez
 
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Post » Sat Dec 10, 2011 7:28 am

My Orc Raider didn't do most of those quests, in fact he was banned from pretty much every holding for killing, stealing and [censored] the women. I built a bounty of 200k in whiterun and eventually the dark brotherhood and thalmor started sending people after me to kill me. I would basically raid everything I came across and took my hard earned loot back to one of the orc strongholds for trophies or selling. I even had an orc companion to help me carry some of the loot back. It was a fun build while it lasted.
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Carlitos Avila
 
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Post » Fri Dec 09, 2011 11:16 pm

It seems to me that evil characters can play all the factions, but there are two that a good-aligned character really shouldn't be going for. I actually feel that there are fewer attractive choices for my good-aligned characters, because a chaotically evil character can find an excuse to do anything they please.
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louise hamilton
 
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Post » Sat Dec 10, 2011 12:33 am

Well, I never intend to be evil. Just doing everything to get money. I do those kind of quests just to get the reward. I tend to use the mean dialogue options too.
Evil people may not care about the questgivers, but the reward is always welcome.
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Laura Mclean
 
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Post » Sat Dec 10, 2011 2:02 am

That is one thing that fallout 3 handled very well. I found that tes and even new Vegas made it very difficult to thrive as a bad guy. You can do it, but it is always more benificial to be anything but outright evil.
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Sophie Miller
 
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Post » Sat Dec 10, 2011 6:21 am

My Orc Raider didn't do most of those quests, in fact he was banned from pretty much every holding for killing, stealing and [censored] the women. I built a bounty of 200k in whiterun and eventually the dark brotherhood and thalmor started sending people after me to kill me. I would basically raid everything I came across and took my hard earned loot back to one of the orc strongholds for trophies or selling. I even had an orc companion to help me carry some of the loot back. It was a fun build while it lasted.


These are the kind of stories I want to read about :P. I guess as an evil char you have to invent your own quests.
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Myles
 
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Post » Sat Dec 10, 2011 7:19 am

where ever I go im constantly running from people who have been hired to kill me or angry guards if im in town. so most of the time I just chill out and smoke some moon sugar with my Khajiit caravan buddies.
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He got the
 
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Post » Sat Dec 10, 2011 12:09 pm

I'd like to know how you play an evil character when 90% of the named NPCs can't die.
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Enie van Bied
 
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Post » Sat Dec 10, 2011 6:33 am

You play selfish characters to gain things by any means necessary....

eg: Wow nice stuff... *put a bucket over the witnesses head* /STAB

You play arrogant characters in a shoot from the hip manner... consequences be damned. Someone said something to you? Thu'um them right in the face.

You can also pretend you are a disciple of Alduin and destroy every single thing in your path in order to help reset the world. *fight smart though*
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Scott Clemmons
 
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Post » Sat Dec 10, 2011 9:31 am

The vast majority of quests are custom tailored for goody-two-shoes. Do you just not do those quests? Take one of the first quests you can do, at Bleak Falls Barrow. Do you just not take the quest and forgo the reward? I suppose if you're a thief type you can compensate for this with pickpocketing and robbing people's houses, which is both rewarding and fun. But even the main quest will be hard to swallow if you're playing someone that doesn't give a damn what happens to Riverwood or Whiterun.

How do you cope?


Start out the main quest until you are The Thane of Whiterun. Then go around causing trouble in that cities vaccinity. When guards come for you, choose the "I am the Thane of Whiterun biatch! Unhanded me fool!". And bam! You get off scott free and no bounty!
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Siobhan Wallis-McRobert
 
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Post » Sat Dec 10, 2011 6:14 am

Start out the main quest until you are The Thane of Whiterun.


Yea, problem is, if you're evil, why would you risk your life helping a town of do-gooders? The MQ is not very evil-friendly.
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Jack Walker
 
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Post » Sat Dec 10, 2011 3:39 am

I have a vampire necromantic Dunmer. :chaos:

He kills without mercy.

He kills for pleasure.

To him being a vampire is a gift he loves to feed, he LOVES it.

He will get the ring of Namira and eat the flesh of the dead.

He like to manipulate the feeble dead to do his bidding to show he has power over his victims after death.
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Sammygirl
 
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Post » Sat Dec 10, 2011 3:40 am

I haven't been playing evil bad character yet.
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SWagg KId
 
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Post » Sat Dec 10, 2011 9:03 am

Hahahaa, you do the quests then rob the bastards blind. After Bleak Falls Burrows, the idiot just put that claw on his counter-top, which went missing that night.
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Amy Melissa
 
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