Importing Creatures in Blender?

Post » Sat Dec 10, 2011 8:39 am

Wanted to know how to import creatures in blender from their .nif correctly with the animations and correct geometry.Can anyone help?

Also would it be possible to change their animations??
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Ymani Hood
 
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Post » Sat Dec 10, 2011 8:13 am

there's a tutorial here.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8118
it includes some useful files.
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Roisan Sweeney
 
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Post » Sat Dec 10, 2011 11:54 am

there's a tutorial here.
http://planetelderscrolls.gamespy.com/View.php?view=Mods.Detail&id=8118
it includes some useful files.

sry for not supplying full information from my side.What i meant to say is i already have those tools but when i import those using default settings it doesnt get imported correctly so i was asking about correct settings required.
Also would i be able to change their animations??

Does anybody experience blender working slowly even with good specs?It runs smoothly on my low ended ;aptop while not on my desktop.
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Emmie Cate
 
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Post » Sat Dec 10, 2011 3:37 pm

sry for not supplying full information from my side.What i meant to say is i already have those tools but when i import those using default settings it doesnt get imported correctly so i was asking about correct settings required.


default setings usually dont import mw creatures correctly for me, depending on the creature - Use the force Luke, instead.

Also would i be able to change their animations??


yes

Does anybody experience blender working slowly even with good specs?It runs smoothly on my low ended ;aptop while not on my desktop.


If you are editing high poly models then yes, it will slow down.
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Megan Stabler
 
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