begin Sound_rainforest_01if ( CellChanged == 0 ) if ( player->GetSoundPlaying "pvt_rainforest_01" == 0 ) player->PlayLoopSound3DVP "pvt_rainforest_01" 1.0 1.0 endifendifendor this way
begin Sound_rainforest_01if ( CellChanged == 0 ) if ( player->GetSoundPlaying "pvt_rainforest_01" == 0 ) player->PlaySound3DVP "pvt_rainforest_01" 1.0 1.0 endifendifendor this way if you don't need frequency/volume tuning
begin Sound_rainforest_01if ( CellChanged == 0 ) if ( player->GetSoundPlaying "pvt_rainforest_01" == 0 ) player->PlayLoopSound3D "pvt_rainforest_01" endifendifend