Any Great modders still alive?

Post » Sat Dec 10, 2011 4:11 pm

Ok hi this is my first ever topic and im wondering if it will even get many if any replies. So i was wondering if anybody had some spare time to make a mod or if anyone new of any mods already existing out there that built on these ideas:

Morrowind after the main quest. = mods that add quests / factions for after the game, My ideas of these kinda mods would be things like a Roht for the main quest that would let you expand on being the saviour of morrowind and maybe even a city built in your name like vivec or mournhold. -a mod I always wanted someone to make was something like the above but for the great houses, having the saviour of morrowind and a reincarnate god in you great house or as the leader should mean that there stronghold is something above the rest , i personally use uviriths legacy and building up uviriths legacy ( telvanni xD ) but a whole new set of quests and a new location and stronghold / city for the leader of the faction if they have completed the main quest would be sweet.

Tamriel Rebuilt is an amazing project and i love there work , but i am confused with weither or not they are planning to make The dres part of morrowind and if they are how long away it will be. it seems most people had little interest in house dres compared to indoril and the other great houses but i personally always wanted to see a complete house dres and tear mod , it probably makes me sound like a bad person wanting to play as the house that is dependant on slaves for production and power but i think it is a huge part of morrowind lore and really needed to be involved more. any mods that add house dres to the game - even if it is on vvardenfell island - please link them or if anyone is interested in making a house dres mod incase tamriel rebuilt takes a few years or skips it completly please link any betas or ideas about it would love to hear about them.

the last mod that i would love to see in the game is a mod that expands on building , you need a construction contract to build your strongholds in the original game but im not talking about strongholds there is a mod that lets you build your own little town I think but im not sure it is called builder i liked thsi mod it was pretty boring ( no offence to the creater of course ) but it was boring because it was all you build this then you build this and it didnt give you the options of location or the style of buildings. what i would love to see is a mod that lets you build a town settlement or city in almost any location in morrowind ( TR locations would be amazing aswell. ) and lets you choose the building style even the layout perhaps, i recon this kind of mod would be great i loved playing bloodmoon for the first time and building ravenrock even though it is a really ugly town and it didnt have much options it was fun and the quests were pretty unique. this kind of mod with the after the main quests mods would be amazing together letting you build a huge dwarven city into a mountain or an immense telvanni city growing metres above a vast river or something xD im really just looking for soem mods that you dont have to replay exactly the same everytime mods that lets you expand but always give you heaps of options. if some of these mods were really to work a mod that expands your relationship with vivec and duke vedam dren and other leaders ( house councilers etc ) like a mod that would require you to go and meet with these people discuss ideas and things xD

anyway if anybody knows of any mods that are like these or think they have a mod that would be amazing to play even if the arent to do with the ideas above please link it i love morrowind its 2011 and i think it was released in 2002? and i still think it is one of the best games around if you add the right mods. if anyone knows how to mod but doesnt want to start a whole new project i would love
if you could point me in the right direction for making mods i would like to learn so i dont have to ask other people to make mods :P
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krystal sowten
 
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Post » Sat Dec 10, 2011 1:10 pm

Ok hi this is my first ever topic and im wondering if it will even get many if any replies. So i was wondering if anybody had some spare time to make a mod or if anyone new of any mods already existing out there that built on these ideas:


Nice topic for your first one - I did pick up on your comment if anyone had the spare time - especially in line with the type of mods you have an interest in - modding can be a very time consuming business especially once you have dialogue, quests and backstories going - so spare time around here can often refer to a spare year or two :)

it seems most people had little interest in house dres compared to indoril and the other great houses but i personally always wanted to see a complete house dres and tear mod , it probably makes me sound like a bad person wanting to play as the house that is dependant on slaves for production and power but i think it is a huge part of morrowind lore and really needed to be involved more. any mods that add house dres to the game - even if it is on vvardenfell island - please link them or if anyone is interested in making a house dres mod incase tamriel rebuilt takes a few years or skips it completly please link any betas or ideas about it would love to hear about them.


I too enjoy House Dres and have been working on a mod called Veloth's Child for the past 2 years that enables a visit to Tear and to have dealings with House Dres - the thread for that can be found http://princessstomper.proboards.com/index.cgi?board=morrowindmodsboard&action=display&thread=2138 - is it a great mod? Probably not although it is taking a great amount of time to do :) Still it won't be ready for at least another year yet (based on past experience of how long it takes to build, test, fix rebuild etc)

if you could point me in the right direction for making mods i would like to learn so i dont have to ask other people to make mods :P


There are some very good tutorials on modding - http://www.mwmythicmods.com/

You will find many helpful folks on the forum - once you start building something (don't except much enthusiasm for ideas - we all have ideas but not everyone actually gets out of their comfort zone and starts doing something) - and lots of constructive criticism except from wolli who will leap in leave an emoticon and take off again

Be prepared to spend 6 months just getting familiar with all the aspects of modding and another year or two to actually produce a reasonable size quest mod which is beyond a go fetch this kill that story line - if the time line doesn't frighten you then I say welcome aboard

Now I'm off on holiday ciao
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Tom
 
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Post » Sat Dec 10, 2011 10:09 am

what i would love to see is a mod that lets you build a town settlement or city in almost any location in morrowind ( TR locations would be amazing aswell. ) and lets you choose the building style even the layout perhaps


Unfortunately, the only way I can think of to make this happen would be VERY time consuming for the player. I'm not planning to make this but I'll throw in an idea in case someone else likes it and decides to tackle it. In short, there have been mods that let you activate a furniture and then change it's x/y/z settings in-game. That way one could also make done building meshes as misc items "for sale" where one could buy buildings and once they buy a building, place it anywhere they wish to. It would be harder to do the thing with building's interior, but whoever would do that would surely get an idea, I'm not into thinking after not sleeping for 48 hours :P

This could go from shacks and mannors, to docks, rocks and trees, hiring people who could "spawn" near where they should (some sort of buyable obelisks that could serve for various things including spawning NPCs) etc etc, ideas could go endless here.


Also yeah, welcome to the forum peach, have a http://images.uesp.net/c/c4/Fishystick.jpg! :foodndrink:
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Harry Hearing
 
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Post » Sat Dec 10, 2011 4:42 am

I am making a large Hlaalu Expansion with quests a new city and enhanced Hlaalu settlements, two new factions etc, see signature (blog)
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James Potter
 
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Post » Sat Dec 10, 2011 8:05 am

Tamriel Rebuilt is an amazing project and i love there work , but i am confused with weither or not they are planning to make The dres part of morrowind and if they are how long away it will be. it seems most people had little interest in house dres compared to indoril and the other great houses but i personally always wanted to see a complete house dres and tear mod , it probably makes me sound like a bad person wanting to play as the house that is dependant on slaves for production and power but i think it is a huge part of morrowind lore and really needed to be involved more. any mods that add house dres to the game - even if it is on vvardenfell island - please link them or if anyone is interested in making a house dres mod incase tamriel rebuilt takes a few years or skips it completly please link any betas or ideas about it would love to hear about them.


Tamriel Rebuilt plans to make the dres areas of morrowind, and we've actually recently had some actual progress with the dres tileset *Cue Gasp* http://i2.photobucket.com/albums/y12/morrowindgek/TamrielRebuilt/ScreenShot1.jpg

Unfortunately any work on that house is very far away. It may seem like we favor the indoril, but that is because that is where we are in our work. We have an interest in the Dres, but we do not display it overtly because it is so far down the road.
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Rachel Hall
 
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Post » Sat Dec 10, 2011 7:26 am

Oh my god, so much writing. Just a quick question then: Has anyone made a snarky joke about the semantic meaning of 'alive' yet, or am I free to go on that one?

Just briefly skimmed it, the difficulty in making mods depends entirely on what you want to do. Don't be discorouged by the small community atm either, it's Xmas/Skyrim having their effects, mainly the former for me personally and there'll be more people around after the festive season I'm sure.
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Emily Shackleton
 
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Post » Sat Dec 10, 2011 8:17 pm

i'm working on creating infinitely repeatable quests for the fighter's guild, http://www.gamesas.com/index.php?/topic/1309757-wip-random-fighters-guild-quests/. though, it's not really for high level characters, it does provide steady income, and at least some purpose to the guild. eventually, this may extend to other guilds, and possibly even random merchant and noble ones too.
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Jenna Fields
 
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Post » Sat Dec 10, 2011 2:59 pm

the last mod that i would love to see in the game is a mod that expands on building , you need a construction contract to build your strongholds in the original game but im not talking about strongholds there is a mod that lets you build your own little town I think but im not sure it is called builder i liked thsi mod it was pretty boring ( no offence to the creater of course ) but it was boring because it was all you build this then you build this and it didnt give you the options of location or the style of buildings. what i would love to see is a mod that lets you build a town settlement or city in almost any location in morrowind ( TR locations would be amazing aswell. ) and lets you choose the building style even the layout perhaps, i recon this kind of mod would be great i loved playing bloodmoon for the first time and building ravenrock even though it is a really ugly town and it didnt have much options it was fun and the quests were pretty unique. this kind of mod with the after the main quests mods would be amazing together letting you build a huge dwarven city into a mountain or an immense telvanni city growing metres above a vast river


There's a great mod called "Grow Your Own Telvanni Towers" that you might enjoy. It lets you build single house pods or whole settlements anywhere you want and any arrangement you want (Plant Telvanni towers right on top of the Mage Guilds if you get the urge). Couple it with Dave's Furniture Store (and probably a pack animal mod), Danae's Staff Agency, Melian's Teleport to move everyone in and out, maybe one of those order giving mods.

There's a 20 house/10 manor limit (no limit on other things) but that's easily rectified in the CS and you can add as many as you want. You can also see how it's done in that mod and add different styles to suit your needs.

You might also like Danae's Pegasus Estate Beta. Not a city building mod, but it does let you build onto the interior of the house and hire staff.
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lydia nekongo
 
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Post » Sat Dec 10, 2011 7:26 pm

While it may not add anything quest-wise for the post-MQ game, a great quest and faction mod period is The Illuminated Order, which is a faction that is seeking out the means to transform into a Lich. Contains some very satisfying quests, and is a must-play for anyone looking for something different while still keeping lore-friendly (in my mind). http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=732
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ezra
 
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Post » Sat Dec 10, 2011 6:39 pm

Oh my god, so much writing. Just a quick question then: Has anyone made a snarky joke about the semantic meaning of 'alive' yet, or am I free to go on that one?

Just briefly skimmed it, the difficulty in making mods depends entirely on what you want to do. Don't be discorouged by the small community atm either, it's Xmas/Skyrim having their effects, mainly the former for me personally and there'll be more people around after the festive season I'm sure.

Well, people have met, married, had children, and died while modding for this game. Not in that particular order mind you.
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Matthew Barrows
 
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Post » Sat Dec 10, 2011 10:04 am

Well, people have met, married, had children, and died while modding for this game. Not in that particular order mind you.

indeed. they've actually met, married, died, and then had children.
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james reed
 
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Post » Sat Dec 10, 2011 6:27 am

yeah i like that mod. ( grow telvanni towers ) :P
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suniti
 
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