A quick thought on Destruction's weakness

Post » Sat Dec 10, 2011 8:53 am

People are talking a lot about how Destruction magic is weak. It doesn't scale up in damage with levels, so at high levels it doesn't do much damage. I mostly agree with this sentiment. In terms of pure damage, Destruction maxes out A LOT lower than other forms of damage. Things like the Impact perk help things a little bit, but they don't do away with the issue. I think Bethesda should definitely release a patch or DLC or something that allows spell creation, as that would likely eliminate the issue. However, it seems obvious to me that there is a reason Destruction magic doesn't max out as highly as other damage; THERE ARE FEWER PERKS TO MAX IT OUT!

Think about it. If I am a one-handed warrior, I max out my damage by taking a ton of one-handed, smithing, AND enchantment perks. If I am a mage using destruction magic, I max out my damage simply by taking the destruction tree. So the one handed warrior has used far more of his limited number of perks increasing his damage than the mage has. The mage essentially has free perks to use on other stuff that the warrior would be unable to get. Let's say he decides to use those free perks to take enough conjuration perks to get two dremora lords and a bunch of powerful illusion spells. Is the mage really less powerful in this case? I'm not sure. Maybe, but it's certainly close.

So yes, destruction does less damage, but you don't have to put many perks in it. There's a bit of merit in that, I think, and it is CERTAINLY unfair to compare a perked out warrior's damage with a mage's destruction damage when he has used 1/3 of the perks of the warrior.
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Laura Hicks
 
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