Still facing lots of Draugr at lvl 18..

Post » Sun Dec 11, 2011 2:59 am

My toon is level 18. When I enter a dungeon, I keep seeing mostly Draugr, with very few Restless Draugr and probably only one Draugr Wight, for instance. Don't need to say I one-shot almost everyone.

So, what exactly is level scaling doing for me here?
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Life long Observer
 
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Post » Sat Dec 10, 2011 10:10 pm

You'll fight them at level 30 too, your point is what exactly? They are the easiest of the bonewalkers. They were easy at level 1, they are easy at level 50, seems like appropriate scaling to me.
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Daniel Brown
 
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Post » Sat Dec 10, 2011 9:31 pm

I think level 20 changes the majority of Draugr to Restless Draugr.
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Bones47
 
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Post » Sat Dec 10, 2011 4:37 pm

Last barrow type dungeon I did had a few low level crap draugr, but also a bunch of wights and 3 deathlords. Character was around level 31.
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saharen beauty
 
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Post » Sat Dec 10, 2011 6:59 pm

You will face until lvl 30.Get over it , Nord province , Nord undead.
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Tracy Byworth
 
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Post » Sat Dec 10, 2011 6:10 pm

Wait until you keep running into Draugr Dreadlords and you will complain about how they shout your weapons thru the ground so you can't retrieve them.

It's great!!! when you get multiple ones at once.
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Wayne Cole
 
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Post » Sun Dec 11, 2011 1:25 am

Wait until you keep running into Draugr Dreadlords and you will complain about how they shout your weapons thru the ground so you can't retrieve them.

It's great!!! when you get multiple ones at once.


Some people may say my orc has a weak grip. Hmm... Maybe.

But I have yet to meet one who can disarm fists.
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Amanda savory
 
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Post » Sat Dec 10, 2011 6:01 pm

I thought Draugr would have changed to greater versions much sooner, after all they are level 1.
So level scaling is pretty slow in fact. That's what I wanted to know. Thanks.
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Alex Blacke
 
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Post » Sat Dec 10, 2011 6:54 pm

Some people may say my orc has a weak grip. Hmm... Maybe.

But I have yet to meet one who can disarm fists.


Fists do next to no damage, so you can't rely on them 100% and have you never been in a situation where you are fighting other mobs and a DD came up from behind you and disarmed you?
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Janine Rose
 
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Post » Sat Dec 10, 2011 9:00 pm

Fists do next to no damage, so you can't rely on them 100% and have you never been in a situation where you are fighting other mobs and a DD came up from behind you and disarmed you?


Way to take a heavy weapons guy reference and bad-ass orc statement and take it seriously.

Good day, sir!
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Solina971
 
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Post » Sat Dec 10, 2011 8:20 pm

I see lots of Restless Draugr, Wights, and Scourges at lvl 22 :/ MAybe Bethesda hates me
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Bethany Watkin
 
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Post » Sat Dec 10, 2011 1:54 pm

You'll fight them at level 30 too, your point is what exactly? They are the easiest of the bonewalkers. They were easy at level 1, they are easy at level 50, seems like appropriate scaling to me.

Yes the lower level people and creatures still appear and that is a good thing. We do not need to revert back to the horrid Oblivion leveling.

You will face until lvl 30. , Nord province , Nord undead.

They are faced past level thirt which is a ggod thing.
I thought Draugr would have changed to greater versions much sooner, after all they are level 1.
So level scaling is pretty slow in fact. That's what I wanted to know. Thanks.

The level scaling is a lot more toned down than in Oblivion. Its a lot better but it still seems like when I walk in an area I can pretty much say what will be there based off my level. It does not to be a little bit more unpredictable.
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Tha King o Geekz
 
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Post » Sat Dec 10, 2011 12:19 pm

Way to take a heavy weapons guy reference and bad-ass orc statement and take it seriously.

Good day, sir!


Not sure where that is from, so I suppose your joke couldn't work on me.
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dean Cutler
 
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Post » Sat Dec 10, 2011 6:18 pm

Fists do next to no damage, so you can't rely on them 100% and have you never been in a situation where you are fighting other mobs and a DD came up from behind you and disarmed you?


It's a reference to Team fortress 2, and Draugrs will always show up, its part of the repetitive enemy problem.
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Hayley Bristow
 
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Post » Sat Dec 10, 2011 7:54 pm

They keep on coming, but they do get badder.....
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Tasha Clifford
 
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Post » Sat Dec 10, 2011 2:05 pm

Fists do next to no damage, so you can't rely on them 100% and have you never been in a situation where you are fighting other mobs and a DD came up from behind you and disarmed you?


What's worse is when a follower gets disarmed (after I give him a unique daemon quest reward) and then doesn't pick the weapon back up so I play for another hour or two before noticing that he lost his weapon.
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Soraya Davy
 
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