Dungeons and Slaves

Post » Sun Dec 11, 2011 1:56 pm

I would really like some DLC or something that adds a dungeon or torture chamber or something to an existing player home, or a new DLC base/lair. I've always wanted to have a slave in TES games. The NPC mechanics are there, the technology is there, so the only question now is a moral one (sorta).

If anyone honestly believes that having a slave or prisoner would be in bad taste... well c'mon. This game encourages you to beat a priest into submission with a rusty mace... twice. And that's probably the least heinous thing your character could do. With ease, we can massacre entire cities, or murder a man to steal his wife (and store). Previous games had slaves present in houses owned by every character but the player, and you even had a slave of your own in DLC content for Oblivion (eh.. kinda). So I don't think it would be any moral stretch for gamesas. Not only that, but (sadistic as it might sound) I think it would be an assload of fun.

So, please, I don't really think that we should object to the idea of prisoners and slaves and dungeons for the player on some sort of ethical or politically correct reason. Shadiness has always been something that TES allows the player to embrace, and the assassin guilds, stories, and quests have become darker and darker with each iteration.

I should think quite the opposite actually. The players of a TES game should rightly be mature enough by this point to handle having a slave of their own.

So, how about it?
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Justin Bywater
 
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Post » Sun Dec 11, 2011 11:53 am

Making a companion carry all your [censored] isn't slavery?
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stacy hamilton
 
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Post » Sun Dec 11, 2011 2:08 pm

Making a companion carry all your [censored] isn't slavery?

Ha!

But I'm talking shackles, racks, and hot pokers. I think it would be hilarious actually if we could send a follower into a dungeon and then lock them in there. Kidnapped!

The reason I'm posting this is because I've been to a number of dungeons in Skyrim to this point that have corpses and sometimes living NPCs locked up in cages or other dungeon like torture settings. In fact, one place I went into had burned corpses all locked up in a room with hot coals on the floor.

Holy crap. So I just got to thinking, if these terrible NPCs can have a fun torture room, why can't I have one?
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Dorian Cozens
 
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Post » Sun Dec 11, 2011 6:51 am

Having you own dungeon would be fun, maybe add some pesky adventurer's who try to clear you dungeon. Maybe add traps like Xedilian from SI
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kasia
 
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Post » Sun Dec 11, 2011 12:20 am

Having you own dungeon would be fun, maybe add some pesky adventurer's who try to clear you dungeon. Maybe add traps like Xedilian from SI


http://en.wikipedia.org/wiki/Dungeon_Keeper mod for Skyrim :D
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Catherine Harte
 
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Post » Sun Dec 11, 2011 8:10 am

Having you own dungeon would be fun, maybe add some pesky adventurer's who try to clear you dungeon. Maybe add traps like Xedilian from SI


Hahah! YES. That would be so hilariously ideal. Having my own dungeon with traps, prison cells, and a torture room would be so perfect. The occasional "hero" wanders in to try and clear it out, and it's me vs them. I love it.

I also really like my follower idea. You know how you can
Spoiler
bring followers to Delphine and hand them over to the blades?
I think it would be pretty badass to do something similar with my dungeon. Get someone following me, trap them in a room, then pick the dialogue option "you've been kidnapped, now you're mine."

Mwuahahahah.
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Teghan Harris
 
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Post » Sun Dec 11, 2011 2:31 pm

http://en.wikipedia.org/wiki/Dungeon_Keeper mod for Skyrim :D


Such is why I can't wait for CK, so many good ideas to be made.
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J.P loves
 
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Post » Sun Dec 11, 2011 8:36 am

Such is why I can't wait for CK, so many good ideas to be made.

Yep, and probably ones that are only possible as mods for political reasons.
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sam westover
 
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Post » Sun Dec 11, 2011 2:28 am

Well I'm all in for your own dungeon. I had kinda the same idea. When you beat up something and just not kill them, they will beg for mercy or be in a state of submission . . . I was HAHA if I could own the life of all the fools I spared I could garrison a whole dungeon. And the let them raid windhelm for me :evil: (joined the legion)
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brian adkins
 
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Post » Sun Dec 11, 2011 5:59 am

Well the priest you beat with the mace is an evil priest who serves Boethia. But your right, you can already do some heinous things in-game. Namira's quest anyone?
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Roberta Obrien
 
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Post » Sun Dec 11, 2011 10:55 am

Well, this is the closest you can get:

Spoiler

There is a torture chamber available to buy for the sanctuary of the DB, which is my home from time to time, with 4 victims, but they're only good for getting roughly 7,5k septims once you question them for their stashes.


Some slaves would be nice though! :P
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Antony Holdsworth
 
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Post » Sun Dec 11, 2011 8:12 am

I'm gonna go out on a limb and suggest that slavery is right there with child killing as something you just don't put in games.
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SexyPimpAss
 
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Post » Sun Dec 11, 2011 6:46 am

As long as you can skin your victims/slaves alive, or use an iron maiden and other torturing devices like a gullotine, water wheel, ect...
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Alisia Lisha
 
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Post » Sun Dec 11, 2011 10:21 am

I'm gonna go out on a limb and suggest that slavery is right there with child killing as something you just don't put in games.


I'll just respond to that by pointing out that it's already in the game, and blatantly so. It's just not something the player can do without a quest. Morrowind had slaves in the households, and working the mines. There were slave markets, etc.
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Dustin Brown
 
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