I'm sure you all remember the glorious Daedric gods of Tamriel: 17 Princes of Oblivion. In Morrowind and Oblivion, activating a Daedric quest always entailed finding the patron statue of that god, activating it and completing their quest in order to obtain their reward - usually an exceptionally rare or unique item, such as Azura's soul gem or special weapons. You may also recall that in Morrowind, certain saints and patrons of the Nine Divines could offer the character quests for a reward.
So what I'd like is to start a discussion on how each of you think these gods and their related quests should be crafted in Skyrim. Should they be more like Morrowind's take, Oblivion's or something in an entirely new direction? Should we have entirely new gods to worship and serve, or instead focus on the factions who serve them?
Discuss!