Wow, I thought I was the only one that remembers that game. Star Control 2 was an amazing game. I wish they'd make a Star Control 4...I miss it...it is *frumple*.
The Van Graffs are part of Freeside...I don't consider them a "settlement." Freeside alone has more to do than most of the settlements in FO3 put together, so I'm just not buying your comparison, sorry. Aside from quests, though, how about back-story, world views, interactions with other factions/settlements, etc.? These are all things that the settlements in FO3 were missing for the most part (and those that weren't only had sparse traces of these things), and IMO it made them seem two-dimensional compared to those in NV.
Two different companies, two different design philosophies, two different sets of "strengths" in their game design = two different, but both enjoyable games. For different reasons.
I totally agree. For me as a player I enjoy the depth more than the hours of exploration (part of that is probably that don't really have as much time for that kind of stuff as I used to), so NV is a much more enjoyable game for me. The exploration in FO3 was fun, but I got to a point that I felt like spending my limited gaming time elsewhere...I don't play games to "kill time" anymore like I did when I was younger. I need to be fully engaged or it's not worth my time. At a certain point finding new shacks with a note, some corpses, and some Fancy Lad Snack Cakes wasn't doing it for me anymore.
Interesting. I couldn't make it halfway through a second play-through of FO3 because it was almost exactly the same as my first despite all of my efforts to make it different. I hope I don't have that problem with NV...so far I don't think I will, but who knows?
I'm actually finding Caesar's Legion more interesting than the Enclave in FO3. I didn't really feel like I knew who the Enclave were in FO3...they didn't go into enough real details about their history and motivations. Luckily I played Fallout 2 several times, so I knew enough about them to sort of fill in the gaps. The way they were presented didn't really grab me, though. Caesar's Legion may not seem as evil (and I'm not sure they should, TBH...Fallout isn't about "good" and "evil" necessarily), but I feel like I have a better understanding of who they are and where they come from than the East-coast Enclave. The Enclave in FO3 were really just some dudes in power armor that shot at me on sight for some reason and took over the water purifier that I was railroaded into caring about. I was sort of forced to make friends with the huggable East coast Brotherhood and they were opposed to the Enclave, but I'm not sure I was given a clear reason why outside of general distrust. TBH it sort of felt like your typical "good vs. evil" thing even though I think it was trying not to be. :shrug: Despite better graphics and full voice acting Eden was the only convincing aspect of the Enclave in FO3...outside of him I was a lot more convinced by the Enclave in Fallout 2.
Again, I'm making it sound like I didn't enjoy FO3. I did. It just wasn't the Fallout game I had been waiting for in the same way that NV is.