it's kind of evident that most people who say they werent satified (visually) dont know whats involved with weapon models.
it's not like a puzzle, you can just "add a part to the weapon" like you see it in game, every mod you do means you need a new 3d model.
if they did something like expanding the clip size without makeing a new model that could work to reduce the overall ammount of stuff they had too do, but still it would take too long to make a bunch of mods for every weapon.
dont forget that there was other things in the game that need 3d models (like almost everything), they only have so much time they can spend on 1 part of the game you know.
it's not like a puzzle, you can just "add a part to the weapon" like you see it in game, every mod you do means you need a new 3d model.
if they did something like expanding the clip size without makeing a new model that could work to reduce the overall ammount of stuff they had too do, but still it would take too long to make a bunch of mods for every weapon.
dont forget that there was other things in the game that need 3d models (like almost everything), they only have so much time they can spend on 1 part of the game you know.
I could care less if the weapon looks different after modding it.
It is a nice idea, but seeing as implementing various weapon models took away from the modification system as a whole, that time spent generating the various weapon models should have been spent fleshing out the actual weapon modification system instead.