Im going to just throw this in a spoiler tag, my issue contains a few references to high level spells/trees etc So dont read if you dont want to see references to top end spells.
Spoiler
I've been glancing at the higher up spell tree's just to see what spells are available, in reference to choosing my next character if i want to do a mage.
I've noticed that the higher up resto tree is alot of making undead run for their undead little life, however the highest level master spells are setting an undead up to level 30 on fire and running, or preventing up to level 35's from entering your circle.
So heres my confusion, im level 42 at the moment (melee/heavy + bows + some desto + blacksmithing), and i know theres the whole level scalling. But as a master skill for a mage is "up to level 30" enough? its either suggesting high end monsters cap off around the lvl 30 mark, boss exceptions of course, or the spells arnt really powerful enough to cover high end dungeons... Running into level 36 monster makes your grand master spell redundant if it only effects level 35's.
So am I just not understanding the way scaling works? the mobs are much lower level than you once you approach fifty? In which case is the game just going to get easier as i level and ill just be shooting fish in a barrel?
Cheers in advance
- Confused Adventurer
I've been glancing at the higher up spell tree's just to see what spells are available, in reference to choosing my next character if i want to do a mage.
I've noticed that the higher up resto tree is alot of making undead run for their undead little life, however the highest level master spells are setting an undead up to level 30 on fire and running, or preventing up to level 35's from entering your circle.
So heres my confusion, im level 42 at the moment (melee/heavy + bows + some desto + blacksmithing), and i know theres the whole level scalling. But as a master skill for a mage is "up to level 30" enough? its either suggesting high end monsters cap off around the lvl 30 mark, boss exceptions of course, or the spells arnt really powerful enough to cover high end dungeons... Running into level 36 monster makes your grand master spell redundant if it only effects level 35's.
So am I just not understanding the way scaling works? the mobs are much lower level than you once you approach fifty? In which case is the game just going to get easier as i level and ill just be shooting fish in a barrel?
Cheers in advance
- Confused Adventurer