Dragons are pointless!

Post » Sun Dec 11, 2011 11:10 pm

To me it seems like there really is no use for the dragons in the Endgame content. Once the Main quest has been completed and you have maxed out your blacksmith skill and made dragon armor there is not really a use for dragons. They sometimes become annoying to me when I am doing other quests. I know it was intended to have them be random and by all means the game was meant to have them. What I am suggesting is that they have an option after the last quest let you Banish the Free roam unscripted dragons. Like keep the ones at the mountain spawn points but make the unscripted ones leave. Either that or take it and make the Dragon souls more worth while by expanding their use. If you have all shouts and all 3 sections under each shout you have no use for dragon souls or dragons. Make the dragon souls the HIGHEST TIER of soul to be absorbed and make them useful for enchanting weapons and armor or something. All I'm asking for is options.

Basically in short, give us an option Bethesda for removing the unscripted Dragons or make them more useful. Do something with the souls and let us make higher level tier enchants with their souls or something. I know Im not the only one that gets annoyed of constant dragon attacks. And in no way do I say remove ALL dragons, just the random ones. Make them useful in the endgame content.
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Adam Porter
 
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Post » Sun Dec 11, 2011 9:55 pm

The unscripted dragons are the cost of using fast travel so no there not pointless..
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Nana Samboy
 
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Post » Sun Dec 11, 2011 2:54 pm

I like the idea of using dragon souls for high level enchantments. I hope someone has a clever implementation of this in a mod or something. Like maybe a weapon enchanted with a dragon soul slowly rebuilds charge without soul gems? (Though if you use it all the time you may still have to augment it with normal souls.)
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adam holden
 
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Post » Sun Dec 11, 2011 9:23 am

Aren't dragons supposed to be a major pita in the first place? I was under the impression that was why people wanted them dead.
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J.P loves
 
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Post » Sun Dec 11, 2011 9:28 am

They should have had a chance of not dropping any bones or scales, and limited the max amount of bones/scales they could drop to 1 at a time. They also should have made it so that when we absorb their souls, we only gain a fragment of knowledge from their dying bodies, and killing blows not from the player should have rewarded 0 souls....thus requiring multiple kills to complete a whole soul that can be spent.
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Lew.p
 
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Post » Sun Dec 11, 2011 10:22 am

They should have had a chance of not dropping any bones or scales, and limited the max amount of bones/scales they could drop to 1 at a time. They also should have made it so that when we absorb their souls, we only gain a fragment of knowledge from their dying bodies, and killing blows not from the player should have rewarded 0 souls....thus requiring multiple kills to complete a whole soul that can be spent.

Ya to me that makes more sense haha. I honestly am not trying to piss anyone off or anything but I am just looking to have some extra use for dragons. I love them and they are an awesome addition to the series. But ya I just wanted to see what suggestions I could get outta people by this post. Dragons are fun. And yes I realize my topic title is misleading. I just wanted to get some people to see into my ideas and maybe get some of Bethesda to look into it.
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Stephanie Valentine
 
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