» Sun Dec 11, 2011 4:10 pm
It's called interpolation. The lag on this game is not evident client side, or in your own PoV, it's evident server side, everyone else sees it. So for melee in particular, whoever gets the first two hit markers on their screen, gets the kill. Someone can hit me once in the back, I can jump 30 feet in the air, and die mid air because on their screen, I was still on the ground. Gay, right?