Clean Re-Install --> Error Log

Post » Sun Dec 11, 2011 9:41 pm

Hi guys,

just for curiosity i reinstalled my crysis2.

First Start after reinstalling:


--------------------------------------------------------------------------------
[Warning] Unknown command: sys_game_folder
[Warning] Unknown command: sys_dll_game
[Warning] Unknown command: sys_user_folder
[Warning] Unknown command: r_ShaderCompilerServer
[Warning] Unknown command: log_IncludeTime
[Warning] Unknown command: log_verbosity
[Warning] Unknown command: sys_PakLogInvalidFileAccess
[Warning] Unknown command: sys_float_exceptions
Stream Engine Initialization
GameName: Crysis 2 (TM)
BuildTime: May 25 2011 12:27:56
Font initialization
Physics initialization
Sound initialization
Initializing AudioDevice now!
Initialize FMOD with dynamic memory callbacks
Starting to initialize Windows Audio Session API output!
Drivers found: 2
Available drivers:
1. Lautsprecher (High Definition Audio-Ger?t)
2. Digitalaudio (S/PDIF) (High Definition Audio-Ger?t)
Using speaker mode: FMOD_SPEAKERMODE_STEREO
Initializing FMOD-EX now!
Initialized FMOD-EX
Record config is set to autodetect using record driver 0
Using FMOD version: 00043307 and internal 00043307!
Initializing SoundSystem now!
Renderer initialization
used GeomInstancingThreshold is 8
Network initialization
[net] using iocp socket io management
network hostname: asus2
ip:192.168.2.111
[Network Version]: RELEASE PURE CLIENT
MovieSystem initialization
Console initialization
Time initialization
Input initialization
AI initialization
Initializing Animation System
Initializing 3D Engine
Script System Initialization
Entity system initialization
Initializing AI System
[Error] [Tweaks] Cannot locate active profile table
[GameProfiles]: Successfully activated profile 'default' for user 'user'
username user signedIn 1 userIndex -1
ActivateProfile profileName default
[Game Version]: RELEASE PURE CLIENT
[Lobby] Creating socket on port 64100
[Lobby] Created socket on port 64100
[Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.startCountdown' to invoke. [libs/ui/menus_startmenu.gfx]
[Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
[Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
[Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
[Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_WaterOceanSoftParticles' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_WaterOceanSoftParticles' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_WaterOceanSoftParticles' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_particles' key 'e_WaterOceanSoftParticles' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'ca_DrawFaceAttachments' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_Lods' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistXY' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_TerrainDetailMaterialsViewDistZ' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_objectdetail' key 'e_VegetationBending' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_shadows' key 'r_ShadowsMaskResolution' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is no registered console variable
[Error] Error: ConsoleVariableGroup 'sys_spec_volumetriceffects' key 'r_CloudsUpdateAlways' is no registered console variable
[Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.resetState" [libs/ui/menus_startmenu.gfx]
[Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.resetState' to invoke. [libs/ui/menus_startmenu.gfx]
[Error] Error: GetVariable failed: can't resolve the path "_root.Root.SubScreenCurrent.selectFirstAsset" [libs/ui/menus_startmenu.gfx]
[Error] Error: Can't find method '_level0._root.Root.SubScreenCurrent.selectFirstAsset' to invoke. [libs/ui/menus_startmenu.gfx]
Initializing default materials...
[Error] Failed to compute texture mapping density for mesh 'Objects/weapons/us/ay69/ay69_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'Objects/weapons/us/mk60/mk60_ironsight_tp.cgf': faces are too small or have stretched mapping
[Error] Failed to compute texture mapping density for mesh 'Objects/weapons/us/grendel/grendel_ironsight_fp.cgf': faces are too small or have stretched mapping
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
System Shutdown
[Error] Runaway thread
[Error] Runaway thread
[Error] Runaway thread
DXInput Shutdown
Closing PAK file: gamecrysis2\animations.pak
Closing PAK file: gamecrysis2\gamedata.pak
Closing PAK file: gamecrysis2\music.pak
Closing PAK file: gamecrysis2\objects.pak
Closing PAK file: gamecrysis2\objectsls.pak
Closing PAK file: gamecrysis2\scripts.pak
Closing PAK file: gamecrysis2\sounds.pak
Closing PAK file: gamecrysis2\textures.pak
Closing PAK file: gamecrysis2\videos.pak
Closing PAK file: engine\engine.pak
Closing PAK file: engine\shadercache.pak
Closing PAK file: engine\shaders.pak
Closing PAK file: engine\shadersbin.pak
Closing PAK file: gamecrysis2\localized\german.pak
Closing PAK file: patch\patch1.pak


I don't think, that my mobile card (geforce gt 320gm) is to weak.

Ofcorse, error logs that don't cause problems are ignorable, but why they are occurs?

It's after updating to 1.8
User avatar
Sarah MacLeod
 
Posts: 3422
Joined: Tue Nov 07, 2006 1:39 am

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