Torches, Pitchforks, and Bugs!

Post » Sun Dec 11, 2011 7:03 pm

Just a friendly reminder of things to remember for all of the complainers out there. Especially with some of the new complaints about the patch notes.

Skyrim has 100's if not 1000's of quests, with associated scripting, coding, and dialog.
Skyrim has well over 60,000 lines of dialog recorded in multiple languages.
Skyrim has 1000's of npc's with associated coding.
Skyrim is one of the largest single player RPG's created to date.
Skyrim has multiple combat modes with associated camera controls.
Skyrim took a team of over 100 people more than four (4) years to create.
Skyrim was made for three (3) different playable systems.
Skyrim is more sophisticated then your Mario Brothers for NES. Even with that 'limited' technology, you still had to blow into the cartridge and slam it into the NES to get it to work even half of the time! :laugh:

Those are just off the top of my head!

People are quick to place blame on Bethesda for bugs they may be experiencing, or problems they may be having. Just remember that its not always their fault. Before you grab your torch and pitchfork, try and have a little gratitude for what you do have!

Advise of the day: 'A pat on the back goes much further than a slap in the face.'

Bethesda has a patch out within about 2 weeks of launching a multi language, multi platform game that dwarfs the content and size of any console game on the market today. Not to mention its released right after one of the biggest FAMILY holidays of the year. They may not have fixed EVERY bug that millions of players have encountered and or found, but give them some credit where it is due. Overall the game is pretty smooth in both game play and the amount of bugs, even minor ones.


Anyway, just wanted to give Bethesda a bug thumbs up! Hope to see the creation kit out soon so our awesome modding community can go to work! :tops:
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Richus Dude
 
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Post » Sun Dec 11, 2011 5:33 pm

I love you, no homo.
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Spooky Angel
 
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Post » Mon Dec 12, 2011 1:09 am

I often come to the conclusion that what some players complain is a bug or 'broken' is actually very perceptual. I usually find their perception wrong.

Examples:

You can kill things on master at level 50 with one swing of a dagger. That's great. However, your argument that it is overpowered or immersion suicide is irrelevant. It might be intended to be that strong.

My horse climbs like spiderman but I on foot can barely maneuver an elevated boulder. So what? Go around. Find a road or more importantly find some sense to not let it disarm your fun.

For just about any other example (including the two I gave) you can really just respond simply by saying, "Wait for the CK."
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Music Show
 
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Post » Mon Dec 12, 2011 1:38 am

it just amazes me at all the complaints, people just dont understand how hard it is to create something like this. It is rarely the 'modders' that are complaining, Most modders at least know how much time and energy it takes to produce something like this. It is the people that spend $60 and assume the game will work miracles that get their feathers all ruffled as soon as something isnt to their liking....yet they still play the game :P
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