» Mon Dec 12, 2011 2:24 am
i dont see differences in the water just standing still, and only little differences in gunfire and movement, not my movement though, or any MAJOR differences, it just splashes a little more when OTHER things walk through it
Water may be one of the most difficult object to render realistically. It is more reactive with DX11.
The roll out seems a major step in the right direction.
Honor the Community.