Frost Thralls too big

Post » Sun Dec 11, 2011 8:13 pm

I run around with 2 permanant frost thralls (Cause I'm roleplaying a Death Knight and as it turns out you can't have Draugr as a permanant pet.... so then its either control 2 Dremoras corpses that scare towns people out of talking to me... , or use frost thralls)

Anyway , they are constantly blocking doorways and having trouble getting through doorways and all of that , I think they should patch it so that frost atronarchs are smaller , about the size of the fire ones

Or be patched so that I can simply walk through them like a ghost at least

Course , I could also stop being ridiculous and stop sticking to the WoW formula of a Death Knight... and then just say well Death Knights can have fire atronarchs right? Death Knights are supposed to be hellish right? Maybe I might do that , but the original idea was to act just like a WoW DK :obliviongate:
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Toby Green
 
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Post » Sun Dec 11, 2011 10:34 pm

Yes, they should be patched so you can play your Death Knight guy. :whistling:
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Mr. Allen
 
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Post » Mon Dec 12, 2011 5:37 am

yes but arrows are faster.
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louise hamilton
 
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Post » Sun Dec 11, 2011 9:45 pm

Yes, they should be patched so you can play your Death Knight guy. :whistling:

Oh sure but you know other people are probably doing this , or are playing as summoner mages and happen to use the ice ones

I haven't actually used one yet but the storm atronarchs look like they'd clog up doorways and small paths too
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*Chloe*
 
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Post » Sun Dec 11, 2011 7:43 pm

Hmmm, maybe just ever so slightly smaller. Slightly. Or they could do the game justice and add back some of the spells from Oblivion and Morrowind ... Dispel for the win! Haha. Dispel would be the simplest option. Don't know why they took it out, it was a very tactical spell in combat if you got some bad magic debuff on you.
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D LOpez
 
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