i saw some of machinima's footage at pax of brink previews, and watched with interest the gameplay cuts, heard that one of the devs said that they want to make sure that anything that gets in the way of the brink being the best shooter it could be is cut from the game.
with that in mind, what are peoples feedback on the shooting mechanics??
what im getting at is...
who else likes a good crosshair? especially in a pc game.. i cant stand those circular crosshairs that makes you feel like your hand is just made up of several tons of sausages. seriously the bullet spray looked like it went way outside the circle. and im pretty sure the word isnt 'circlehair'. its definitely 'crosshair'. the best shooters always have excellent shooting mechanics - brink's mechanics looked like a clunky version of killzone 2.
of course the game's not finished yet. is the shooting going to be refined? dont get me wrong, mw2 was a terribly executed game, albeit with near-perfect shooting mechanics.
a couple of other examples of great games with poor shooting mechanics include - borderlands, mass effect, any gta or gta-style game, even bioshock felt more unresponsive than most.
so what does everyone think? i could be completely wrong, as i havent played the game yet. this is just observations from videos.
tl;dr shooting mechanics of brink. clunky or crisp?