![Image](https://secure.gamesas.com/sites/default/files/imagecache/news_large/news/image/dx11_main.jpg)
- Tessellation + Displacement Mapping
- High Quality HDR Motion Blur
- Realistic Shadows with Variable Penumbra
- Sprite Based Bokeh Depth of Field
- Parallax Occlusion Mapping
- Particles Motion Blur, Shadows and Art Updates
- Water Rendering improvements and using Tessellation + Displacement Mapping
- Realtime Local Reflections (DX9)
- Contact Shadows (DX9)
- Improved Tone Mapping (DX9)
https://secure.gamesas.com/news/crysis_2/dx11-now-available
Nuff Said.