Let use use Tessellation and POM in multiplayer

Post » Sun Dec 11, 2011 11:08 pm

These features are off when you go into multiplayer. I think the player should have the option to have it on or off. Yes its performance, but Some rigs can handle it, and it should be up to the user to decide not forced to have it off :(

The updates awesome Crytek, but please let us use it online. I know the other features are in like the textures, lighting, etc, just let us use tessellation and POM.
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Tyrel
 
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Post » Sun Dec 11, 2011 9:09 pm

You're right but honeslty, are you going to go into multiplayer and stare at brick walls? In motion things like tesselation can be hard to notice. Just my two cents. I agree with you though.
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Nicole Elocin
 
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Post » Mon Dec 12, 2011 9:09 am

Yes thats true, but from a distance the techniques still can be noticable. At least let the player decide whether or not to have it enabled :)
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Greg Cavaliere
 
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Post » Mon Dec 12, 2011 3:35 am

100% agreed, its ridiculous its not in the MP component. I didn't even think that it wouldn't be.

Come on, Crytek!!
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clelia vega
 
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Post » Mon Dec 12, 2011 12:24 pm

Just wanna create new topik about tesselation & pom don't work in MP=)
Agree with u guyz. I think we need choise even in MP play on max or cut something if we need it. We need choice;) Hope Crytek fix this next time;)
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Danger Mouse
 
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Post » Sun Dec 11, 2011 8:24 pm

Yes please Crytek at least give us the choice! The main argument against Crysis 2 at launch was about CHOICE. THe choice for graphics options, customization, basic FPS custom variables like Field of view and such. Its what PC gamers value the most and what we really have over consoles is simply "choice".
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Kitana Lucas
 
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