Crysis 2 DX11 tessellation.. where?

Post » Mon Dec 12, 2011 1:43 am

Hi all, so I have just installed patch 1.9, dx11 update and texture update...

I have windows 7 64 bit, with 16 gigs of ram and nvidia 480gtx card...

the problem is, all effects look fancy in game, but I really don't see the effect of tessellation, that dx11 trailer had major differences for example brick wall that had every brick bumped out and all... here it's all just plain flat!

the game is all set to ultra...

do I need to install something extra or did I not see tessellation/displacement option in game?

thanks
User avatar
Dorian Cozens
 
Posts: 3398
Joined: Sat May 26, 2007 9:47 am

Post » Mon Dec 12, 2011 4:33 am

The brick walls use POM not tessellation. Look at some bolders.
User avatar
Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Post » Mon Dec 12, 2011 8:49 am

huh I just found an answer, that multiplayer doesn't support tessellation...

delete this thread
User avatar
Fam Mughal
 
Posts: 3468
Joined: Sat May 26, 2007 3:18 am


Return to Crysis