Roleplaying is what balances this game

Post » Mon Dec 12, 2011 7:58 am

So, like navigating a mine field, you have to very carefully tiptoe through the perk tree avoiding synergies that amplify your character's power to demigod. I feel like there's more work required in Skyrim to avoid an overpowered build than there was planning characters in Oblivion or Morrowind.

This reminds me, since I'm a huge motorsport fan, of a racecar driver who was once interviewed on the starting grid right before the race;

Girl interviewer - So, are you looking for a win today?
Racecar driver - Mm, no, today I want to finish 11th.

I mean, seriously, what warrior/assassin/mage would do anything even remotely similar, and who would in their right mind even contemplate role-playing one that thinks;

Do I want to use my best sword today?
No, today I want to be banged up real good, so I'll use my worst.

If a game forces you to do this in order to not 'break' the game, the game is already broken, full stop. You can't role-play like that, that's not role-play.
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Ashley Campos
 
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Post » Mon Dec 12, 2011 12:20 pm

Same problem with levitation and spellmaking. They break the game if they were abused. Yet they were FUN! Nope they are gone because they are too OP and break the game. But we get enchanting / blacksmithing / alchemy....... that are all blatantly overpowered.


Spellmaking always fell into the broke if you abuse it category so I don;t really care. Levitate was kind of broke on the face, but they could have easily fixed it instead of removing it.

Virtually all non-animal AIs should have ranged options, spell casters could go to dispels etc. The only thing that was really broke with levitate was the horrendous AI, and they really have not done much to fix that. The same fixes for levitate would have handled the jump on a rock problem which is still around. So I wonder what was better removal of levitate or just fixing the damn problem.

And sure animals would have been killed, but so freaking what. Animals really should not be that credible of a threat anyways compared to the fantasy monsters you can bump into.
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Chelsea Head
 
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Post » Mon Dec 12, 2011 11:21 am

@ Vandee, but what does that have to do with anything if you know nothing of your Dovahkiin bloodline? You can't use the power the Dovahkiin possesses until you know there IS a power to possess. Before you find all this, your just some bastard child of some dragon-man who tore their deer-skin condem.


You not Dovahkiin by Bloodline. Impossible because the Septim line ended with Martin. You are chosen by the Gods before the game takes place. you are the main character in an epic story. reguardless of if you decided to follow the main quest or not you are Dragonborn and Alduin is still a threat until your character deals with it. At higher levels you are supposed to steamroll everything. I did like your deer condem joke mad me lol
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Emma Parkinson
 
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Post » Mon Dec 12, 2011 12:59 am

You not Dovahkiin by Bloodline. Impossible because the Septim line ended with Martin. You are chosen by the Gods before the game takes place. you are the main character in an epic story. reguardless of if you decided to follow the main quest or not you are Dragonborn and Alduin is still a threat until your character deals with it. At higher levels you are supposed to steamroll everything. I did like your deer condem joke mad me lol

I'm not debating the fact that you're Dovahkiin, I'm just saying how're you supposed to harness the powers the gods have gifted you with, if you didn't know you were Dovahkiin, let alone what or who a Dovahkiin is (as it suggests in the dialogue you're clueless to what "Dragonborn" means). You could be some peasant farmer who got caught at a bad time coming back from the border from Cyrodill when some Legionairre sticks his sword up your ass and throws some binds on you and calls it a day. Then, chop wood in Riverwood until you're like "Hey, maybe I should get some guards down herr'." And so on and so forth, you absorb the dragon and everyone's like "You're Dragonborn!" and you're dude's just lolwut'ing. So prior to the dragon incident, it's completely susceptible to be a wimpy bird-watcher or creepy child molester until you get all gung-ho G.I. Joe on the dragons and such.
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Angel Torres
 
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Post » Sun Dec 11, 2011 10:37 pm

I play as a Paladin. I don't use Daedric, Full Steel Plate is the only "good" armor I can wear for RP sakes. Besides, you can break the smiting system if you want to wear a lower level armor set with the protection of Daedric.

To be honest, were all allowed to play as we please.
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joseluis perez
 
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Post » Mon Dec 12, 2011 12:40 am

God, I love when people tell me I am playing the game wrong.

Glad to know what you say is the law, OP.
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Shannon Marie Jones
 
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Post » Mon Dec 12, 2011 4:07 am

I'm not debating the fact that you're Dovahkiin, I'm just saying how're you supposed to harness the powers the gods have gifted you with, if you didn't know you were Dovahkiin, let alone what or who a Dovahkiin is (as it suggests in the dialogue you're clueless to what "Dragonborn" means). You could be some peasant farmer who got caught at a bad time coming back from the border from Cyrodill when some Legionairre sticks his sword up your ass and throws some binds on you and calls it a day. Then, chop wood in Riverwood until you're like "Hey, maybe I should get some guards down herr'." And so on and so forth, you absorb the dragon and everyone's like "You're Dragonborn!" and you're dude's just lolwut'ing. So prior to the dragon incident, it's completely susceptible to be a wimpy bird-watcher or creepy child molester until you get all gung-ho G.I. Joe on the dragons and such.


ok i see where you are coming from and I agree. My point was to the people who complain that the game is broken when you become a demi god, you cant really make the game unbalanced as a farmer or bird watcher. you do get my point though right? those who complain that certain skills or perks unbalance the game by being overpowered, they are supposed to be. For me i want to feel powerful when I get to be a higher level. and this is all IMO and to each his own i guess. It just makes me sad when I see people bashing the game. :tes:
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Kim Bradley
 
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Post » Mon Dec 12, 2011 3:22 am

All this talk about overpowered this and that. what about underpowered ? :laugh:
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Avril Churchill
 
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Post » Sun Dec 11, 2011 11:55 pm

That's when you use your Teddy Bender hand and send those [censored]s to the void. Azura? Who the f-... Thwack, back to the stars with your hippie self.


First, it's Teddie.
Second, try harder.
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Eire Charlotta
 
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Post » Mon Dec 12, 2011 3:47 am

ok i see where you are coming from and I agree. My point was to the people who complain that the game is broken when you become a demi god, you cant really make the game unbalanced as a farmer or bird watcher. you do get my point though right? those who complain that certain skills or perks unbalance the game by being overpowered, they are supposed to be. For me i want to feel powerful when I get to be a higher level. and this is all IMO and to each his own i guess. It just makes me sad when I see people bashing the game. :tes:

Oh, I get you now. Yeah I completely agree. People who bash this game... :brokencomputer: :gun: :user:
Only solution.

:tes: :run:

Nothing like a good smiley montage.
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Jason Rice
 
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Post » Mon Dec 12, 2011 8:06 am

the whole idea of a role playing game is to make a story for your character and decide exactly what he/she is going to be-if you want to be a god go right ahead, but then dont complain about it
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Fluffer
 
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Post » Mon Dec 12, 2011 12:13 am

First, it's Teddie.
Second, try harder.

First, it's really not.
Second, super try-hard mode is a'go.
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Emily Shackleton
 
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Post » Mon Dec 12, 2011 2:40 am

Personally, I always find it difficult to roleplay a character that is vain to the point of stupidity. As a dragonborn and adventurer, I find it unrealistic that a character would forego enchanted dragonscale armor because leather is more stylish. Now, you are free to roleplay unrealistic characters, but I don't understand why roleplaying a realistic character is punished by poor balance.


And on the contrary, it's terribly realistic to have such "common" weapons and armor as daedric and dragon, isn't it? And you even dare talking about "realism" in a fantasy game? Just incredible...what do I have to hear, for God's sake...

And if by "poor balance" you mean having 524 AR out of the 567 AR cap, and only having 2 pieces of the armor enchanted (because I bought them so, one helmet of Restoration and gauntlets of +25% one-hand damage, none of them protective enchantments as you can see) out of your whole equipment (armor-weapons)...well, if you MUST have the very best of the best to enjoy the game, then I pity you. But again, at the end of the day. I'm not the one who's having poor balance. Having played in Master difficulty since level 21 (and previously on Expert) on my first playthough pretty much proves that (currently level 43).
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Tiffany Holmes
 
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Post » Mon Dec 12, 2011 12:45 am

And on the contrary, it's terribly realistic to have such "common" weapons and armor as daedric and dragon, isn't it? And you even dare talking about "realism" in a fantasy game? Just incredible...what do I have to hear, for God's sake...

And if by "poor balance" you mean having 524 AR out of the 567 AR cap, and only having 2 pieces of the armor enchanted (because I bought them so, one helmet of Restoration and gauntlets of +25% one-hand damage, none of them protective enchantments as you can see) out of your whole equipment (armor-weapons)...well, if you MUST have the very best of the best to enjoy the game, then I pity you. But again, at the end of the day. I'm not the one who's having poor balance. Having played in Master difficulty since level 21 (and previously on Expert) on my first playthough pretty much proves that (currently level 43).


Apparently you have two daedric daggers, so they seem pretty common, at least for the dohvakin. The point is, if a person in a fantasy world makes his living by raiding dungeons, fighting in wars and slaying dragons, either they take the best armor and weapons available, or they are foolish. No dragonborn with money to buy or skill to smith elven, scaled, glass, or dragonscale armor would choose to fight in leather armor. With limited exception (insanity, suicidal tendencies, or extreme vanity and arrogance), using leather armor when better armor is available isn't roleplaying, it is relying on outside knowledge that an armor cap makes leather almost or as good as other armor your character would believe provides substantially better protection.

The fact that you have 524 AR with leather armor and can play on Master difficulty with leather armor illustrates the poor balance. Even gimping yourself you can play on the hardest difficulty. It follows if you weren't gimping yourself, you would find Master is less than challenging.
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Keeley Stevens
 
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Post » Sun Dec 11, 2011 11:24 pm

Post limit.
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George PUluse
 
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