Scaled and Plate Armor...

Post » Mon Dec 12, 2011 1:42 am

What the hunk is Scaled and Plate Armor?

I unlocked it last neet and excitedly hurried to the Whiterun forge to see what materials I'd need to make this sheet but there was no menu item there greyedout or otherwise.

What the hunk is this?

For hunks sake! :spotted owl:
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electro_fantics
 
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Post » Mon Dec 12, 2011 1:32 pm

Check under "Steel".

They're both pretty badass looking armours.
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Shaylee Shaw
 
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Post » Mon Dec 12, 2011 3:04 am

I beleive that Scaled is listed under Iron, or something like that. It doesn't have it's own category. It requires Corindum (sp?), plus leather and leather strips.

Plate Armor is listed under steel.
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Wane Peters
 
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Post » Sun Dec 11, 2011 11:30 pm

Check under "Steel".

They're both pretty badass looking armours.


Ah, thanks a bunch! :foodndrink:
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Davorah Katz
 
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Post » Mon Dec 12, 2011 7:48 am

Anyone else find it odd you have to go down the "light" armor side to get Steel Plated stuff? It's my favorite looking armor and took me forever to realise it was bunched up with scaled on the left side of the tre.
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Emma louise Wendelk
 
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Post » Mon Dec 12, 2011 8:54 am

Actually, it's suprisingly viable to go down the left side of the perk tree as a heavy armour user. You start off with steel armour, move on to steel plate armour (which is just as good as orcish but easier to craft), and then move on to dragon plate armour. I actually went down the right side of the smithing perk tree with my nord character, and I went from steel to dwarven straight to dragon plate armour. I really couldn't be bothered getting all those orichalum ingots just to get an armor slightly better than dwarven without actually getting better weapons. And the perk after that requires level 80, so you might as well go straight to dragon plate armor.

While you get less options, every single heavy armour you can craft requires components that are cheap or easy to find in the game. Also up until level 79 the light armour tree gives better and cooler looking weapons than the heavy armour tree.
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Jerry Cox
 
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Post » Mon Dec 12, 2011 1:54 am

I found it odd, but I also found it odd as a light armor user to have to go down the heavy side to make my own ebony or daedric bows and weapons.
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Jon O
 
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Post » Mon Dec 12, 2011 5:38 am

I found it odd, but I also found it odd as a light armor user to have to go down the heavy side to make my own ebony or daedric bows and weapons.


they definately need to add in the ability to "loop around" the top and go glass -> dragon -> deadric so that us lights can craft the best weapons for us as well as our best armour.
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CHARLODDE
 
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Post » Mon Dec 12, 2011 6:52 am

they definately need to add in the ability to "loop around" the top and go glass -> dragon -> deadric so that us lights can craft the best weapons for us as well as our best armour.


Naw. It's actually balanced pretty well.
It's 1 perk cheaper to go the light armor route to dragonbone crafting. That perk can easily even difference in damage between daedric and glass weapons, which is a bit less than 10%.
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D LOpez
 
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