What's Your Favorite Aspect of Patch 1.9/Dx11/Texture Maps

Post » Mon Dec 12, 2011 4:00 am

I gotta tell you. I really like the Orbital Strike. They come in different colors, I can't describe the excellent detail. They are beautiful.

I also like the reactive water. I go around map just making water pop with bullets of dropping nades into it.

Lastly, i really like the physics with nades. There is a sonic wave that can be seen when using a nade on land.

Texture map seems very noticeable at some places and I stop to check it out ingame, only to get sprayed by bullets.

Nice Job gamesas Team.

I'll have to try and get some pics of each thing i like.
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Shirley BEltran
 
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Post » Mon Dec 12, 2011 7:20 am

Tesselation. Other than that i am quite dissipointed with the lack of optimization for the game.
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rolanda h
 
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Post » Mon Dec 12, 2011 9:46 am

Tesselation. Other than that i am quite dissipointed with the lack of optimization for the game.

I love your .gif. Maybe we could get sprays, like we use to have in Counter Strike Source. Remember those.
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TOYA toys
 
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Post » Mon Dec 12, 2011 1:54 pm

High contrast HD textures, Object tesselation, all the amazing in-game ultra graphics needing two thousand dollar systems to max.
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Bigze Stacks
 
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Post » Mon Dec 12, 2011 9:30 am

I don't understand the bit about multi-coloured orbital strikes :/
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Genocidal Cry
 
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