Do Followers Level With You?

Post » Mon Dec 12, 2011 4:12 pm

There's a bug with at least some of the followers where their level increases but their stats and skills don't. This is the case with Lydia, unfortunately.
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Russell Davies
 
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Post » Mon Dec 12, 2011 4:35 am

May I ask, since it's somewhat on topic, and I don't want to create a new thread for just a simple question.

How do I check the stats of my follower? Health, Stamina, even level if it's possible?

Open the console, click on them, and type "getav health"; substitute health for stamina, twohanded, marksman, heavyarmor etc to see other stats and skills. They can be increased by using the modav command, e.g. "modav health 100" will add 100 to whatever their current HP is. You can also use "player.getav whatever" to compare while you're at it.
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Leonie Connor
 
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Post » Mon Dec 12, 2011 5:46 pm

Open the console, click on them, and type "getav health"; substitute health for stamina, twohanded, marksman, heavyarmor etc to see other stats and skills. They can be increased by using the modav command, e.g. "modav health 100" will add 100 to whatever their current HP is. You can also use "player.getav whatever" to compare while you're at it.


Thank you!
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Joie Perez
 
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Post » Mon Dec 12, 2011 2:35 am

Good to know this is on the buglist. Hopefully this is part of the next patch.

Thanks to this thread I found the enable/disable workaround at

http://www.uesp.net/wiki/Skyrim:Followers

I was wondering why my tank follower decked out pretty well was kneeling after 1-2 hits. I found that guy at like level 4-5. I would imagine that level scaling the members of the Companions will make them all strong followers.
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Haley Merkley
 
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Post » Mon Dec 12, 2011 10:28 am

The fact that your followers are soon left in the dust, stats-wise, would help explain the issues mage players are having. Hard to be an effective mage if your "tank" can't, well, tank.

A follower's stats are determined based on the level the player is at when he or she first enters the zone that the follower is in. Once generated, the follower's stats do not increase at all. For example, Lydia is usually one of the first followers players will have access to, and most players receive her at a lower level. As such, most players' Lydias will have low stats for the entire game.

If you have an attachment to a certain follower and wishes to continue to use him or her after he or she has become obsolete, you can update his or her stats by opening the console, clicking the follower in question, typing "disable" and then typing "enable" without the quotation marks. The follower's inventory will remain unaffected, but his or her stats will all be updated to match the player's current level.

-Ripped from UESP.net


By the by, the console is opened with the "` ~" key. On most keyboards its the one left of the "1 !" key.
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Caroline flitcroft
 
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Post » Mon Dec 12, 2011 6:07 pm

Oh nice! Good to know it's an official bug -- and even better to know how to fix it with the disable/enable trick! Faendal is about to get one serious upgrade! :biggrin:
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Jeffrey Lawson
 
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Post » Mon Dec 12, 2011 6:30 am

How do I check the stats of my follower? Health, Stamina, even level if it's possible?


GetLevel for level (obviously, works on all NPCs and creatures)

and GetAV http://www.uesp.net/wiki/Tes5Mod:Actor_Value_Indices for the rest.

More commands here: http://www.uesp.net/wiki/Skyrim:Console
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Trish
 
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Post » Mon Dec 12, 2011 2:30 pm

I don't use followers to often cause they steal my kills

Cheers
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Loane
 
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Post » Mon Dec 12, 2011 5:01 am

Follows will only use gear you give them if:

1. It is actually better than what they currently use

2. If the gear fits with their "class"

All NPC's are given a class (such as farmer, spellsword, blacksmith, mage, etc). Certain NPC's will only use certain weapon/armor combos if it fits with their class. This is why if you give a suit of heavy armor to Derkeethus, who normally just wears clothes or light armor you give him, he won't equip it even if it is "better". Same reason why some NPC's will always use sword/shield but never dual wield - their class playstyle that was set for them doesn't mesh with it. If you are on PC, theres a console command to force certain classes on NPC's. Spellsword is a nice all-around class to pick if you want your follower to use both magic and weapons (they'll even dual cast from time to time) for example.
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Jessie
 
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Post » Mon Dec 12, 2011 3:06 am

I tried the disable / enable command an my one follower is still stuck at level 30 ( i am level 44 ). Follower in question is Eola
Any idea how to fix this? Can you change a NPCs level and by doing that would it raise their stats accordingly?
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Rachell Katherine
 
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Post » Mon Dec 12, 2011 6:07 pm

I tried the disable / enable command an my one follower is still stuck at level 30 ( i am level 44 ). Follower in question is Eola
Any idea how to fix this? Can you change a NPCs level and by doing that would it raise their stats accordingly?

She has a level cap of 30, so I'm afraid not, at least not until the CK is release (it may be possible to change with a console command, though I'm not aware of one.) You can still use modav to alter her skills and stats, though...
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Dalley hussain
 
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Post » Mon Dec 12, 2011 10:23 am

^ Well that is just stupid


Any idea where to find the level caps for all companions?
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Cash n Class
 
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Post » Mon Dec 12, 2011 2:33 pm

Any idea where to find the level caps for all companions?

At present, just in the master file. FNVedit will open it after a fashion, others are using TESsnip, but overall it'd be better to wait until the Construction Kit comes out.
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Danial Zachery
 
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Post » Mon Dec 12, 2011 5:13 am

At present, just in the master file. FNVedit will open it after a fashion, others are using TESsnip, but overall it'd be better to wait until the Construction Kit comes out.



After seeing the train wreck of a 1.2 patch, i dont know if the CK will be out any time soon lol.
I just wanted to see a list so i can go out and get anotehr companion
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Doniesha World
 
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Post » Mon Dec 12, 2011 11:19 am

Quick question, please don't laugh, but is the CK only for PC users or will something be available for consoles?
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Daniel Holgate
 
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Post » Mon Dec 12, 2011 9:16 am

After seeing the train wreck of a 1.2 patch, i dont know if the CK will be out any time soon lol.
I just wanted to see a list so i can go out and get anotehr companion

I'm afraid there isn't anywhere that I know of; though it just struck me that I may as well contribute the level info that I've just gleaned to UESP: I can be a bit slow, sometimes...
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Jessica Stokes
 
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Post » Mon Dec 12, 2011 5:46 pm

Quick question, please don't laugh, but is the CK only for PC users or will something be available for consoles?



PC. Its something the console users throw in our face when we voice our opinion of being a little let down by the game
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Tessa Mullins
 
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Post » Mon Dec 12, 2011 10:41 am

PC. Its something the console users throw in our face when we voice our opinion of being a little let down by the game


Thanks for the reply. I figured it was for modding on PC, but one can never give up hope.
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Cassie Boyle
 
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Post » Mon Dec 12, 2011 3:36 pm

I'm afraid there isn't anywhere that I know of; though it just struck me that I may as well contribute the level info that I've just gleaned to UESP: I can be a bit slow, sometimes...



I remember seeing a page with the info but i can't figure out what site. I tried UESP but i can't find anything on there
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Gavin Roberts
 
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