» Mon Dec 12, 2011 3:39 pm
I've always wanted the ability to build my house in TES. (Started with oblivion)
Say something like:
Property:
Price based on location. There are, say, 15 locations you need to find/do quests to find/do quests to get the ability to buy
Base houses: Chooses from, say, 20 different base looks for your house. Once you chooses one, you can't go back.
I'll model it off this game:
Since you are in skyrim, most houses will be built with Nord architecture, but, for an extra fee, a quest, or maybe finding a blueprint or simply being a certain race, you can get different house designs.
Nord: 6 diferent types centered around this type of architecture
Imperial: 4
Breton: 2
Khajiit: 1
Argonian: 1
Dark Elven: 2
High Elven: 1
Orcish: 2
Reguardian: 1
Wood Elven: 1
This is based on the influence each really has in skyrim For example, there are a bunch of imperials and nords, some orcs, and we're right next to morrowind, so dark elves would hae 1 more option.
You then get to upgrade. You can make outer and inner upgrades:
Outer:
You can improve the size of your house [porch, patio, archery range, stuff like that]
You can improve landscape
You can improve things like a mine if its on your property like mentioned in the OP
You can hire guards
You can hire small merchants
etc.
Inner:
You can buy [and PLACE] furniture
You can guy and place misc thinks and place them [pots, plates, bowls, etc.]
You can buy display thingies [weapon racks, armor racks/mannequins, display cases]
Buy extra rooms
Place things like enchanting tables, a forge, alchemy labs, cooking spits, etc.
Thats really all I care to think about. I could go into talking about upgrading your mine, adding things like a hidden escape hatch, maybe add hidden house types [underground, thieves guild/dark brotherhood style]