ok so its my summer break and i finally have a computer that i hink can handle fcom!!!!! (iknowits lame but ive wanted to use fcom for goin on 3 years almost!! so excited!!)
im going to try to create a stable fcom but to be honest, once its running, i wanna play and not sweat mods anymore
so my goal is to try to use these mods
?Wrye Bash and OBMM
?UOP, USIP, DLCs & UOMP
?Francesco's Leveled Creatures Items
?OOO 1.33 and OOO 1.34 beta5 (patch requires OOO 1.33 Full. Full version only ATM).
?Oblivion WarCry and the WarCry 1.085b and WarCry 1.09 patches
?Bob's Armory 1.1 and Loth's Blunt Weapons for NPC's (optional)
?Armamentarium and Artifacts (optional)
?Martigen's Monster Mod 3.7b3, Diverse WaterLife Update 3.7b3pF (optional, if applicable)
?Cobl (optional), MMM 3.7b3 Cobl Update (optional, if applicable), MMM Runeskull Rebalance Beta 2 (optional)
?Cobl Races or Race Balancing Project (optional)
?FCOM 9.9 beta and UFCOM, the FCOM_WarCry 109 update
?OMOBS 2.0a
then i want to use a few body and texture replacers
i want to use supreme magicka
midas magic
and then whatever else sounds fun
my question are , i read somewhere that the fcom website is outdated, is this correct?
what other mods go well with fcom??
im hoping for at least one or 2 cool quest mods and other cool mods
is deadly reflex (dunno if this is right name) worth getting?
what else would you all recommend to enhance my fcom experience???
and also, last time when i got fcom running on my older laptop ( like 2 years ago) i remember this cool mod that had all these factions on the road it had traveling merchants and i remember running across camps of hunting parties what mod is this? or is it already part of fcom?