Like when killing dragons:
- the dragon blowing all the other guys away so its only you and the dragon (it should be like that most of the time, and when i say blow i mean stomping on the ground with wings so the other guys take a few steps away- almost like when bashing an enemy only longer), dragon grabs your shield, pulls you with it, you let the dragon have the shield and pull your arm to your self, dragon lifts the head and you go for the throat- hack slash blood spills- dragon dead.
- bash the side of the dragons head and go for the nech- hack slash blood spills- dragon dead
- (the normal shield-sword kill modified) throwing away the shield for more mobility, dragon attacks, you dodge and grab the horn, swing up- and you know the rest
- throw away shield pick up a dagger/sword from inventory (only if u have that), dragon attacks, you dodge, stick the dagger/sword in the dragons eye- hack slash blood spills- dragon dead
Like when killing titans/trolls:
- the awsome 300 style killing that big badass, but modified. Turn hack the leg, titan/troll goes on his knees, turn hack the neck- hack slash blood spills- titan/troll dead
- or attack the knee, titan/troll goes on his knees, jump pierce the chest- hack slash blood spills- titan/troll dead
Addition: ranged kills
- like the robin hood deadeye kill, you see your character aiming, like robinhood, shooting follow the arrow BAM! the dragon is dead
- or the legolas style, shooting 3-4 arrows rapidly while aproaching the dragon
- for magic, try play star wars unleashed, not totally overpowered as that, but you get an idea on where im going.
and alot of the animations should only happen when theres 1-2 enemies left, so we dont have animations in big fights.
and so on. Be inventive and brutal. And using random weapons in the inventory for killing scenes. The thing you throw away you have to pick up again, and the things u stick in you enemies, you loot from them.
oh yea, after killing numerous dragons today, i got innoyed over the dragons flying around. it litterally looks like one of those plane-on-a-stick toys kids played with in WWII, or a kid playing with a toyplane today. i mean, seriously... oh and the dragon meelee attack looks terribad, its so preictable (notice how the rear legs and feet move backwards like a yet another lol toy!)
ive killed 6-8 different random dragons today all with same animation, which fails compleatly (my character is flying besides the dragons head hacking and slashing in the air), aaaand its boring.
edit: someone misunderstood, misread
edit: the dragon flight addition, and the 6-8 dragon kills
edit: added ranged ideas