After installed both patch dx11 (can't run it yet, due that I own a dx 9/10 vga) and the high res patch. I went ingame
But I noticed that when the game was loading the save took much thime and when the bar was complete -> Crash. At first I thought it is a random crash or maybe it's something with the save...deleted the save game and replayed the mission. Worked...then at some point I've got killed by a CELL operative...hit enter to load the last save. After 2 seconds -> Crash.
At this point I've decided to replay another mission (Dark Heart)...I've played the mission until the first checkpoint. I've went out to main menu and loaded the last save. Loaded and when the bar was full -> crash
I've uninstalled the game and reinstalled it with patch 1.8 and again I've load the last save...guess what? The save worked... In conclusion I can say that the patch 1.9 is to blame (at least in my case)
Oh, before I've forget here's my RIG:
CPU: Intel Core2Duo E8400 ~ 3.5 GHz
RAM: 4GB DDR2 ~1066 MHz
HDD: 750GB (25% free)
VGA: Zotac nVIDIA GeForce GTX 295 with 1792 MB GDDR3 (with multi-gpu support) - VGA drivers 275.33
Motherboard: Asus P5E with PCIE x16 Gen2
OS: Windows Vista SP2 64bit
I have no idea what cause the CTD.
Also this is what Event Viewer says:
"Faulting application Crysis2.exe, version 1.9.0.0, time stamp 0x00000000, faulting module unknown, version 0.0.0.0, time stamp 0x00000000, exception code 0xc0000005, fault offset 0xdf7ab20f, process id 0x1214, application start time 0x01cc3596658f7352."