Powerful Loot!

Post » Mon Dec 12, 2011 11:58 am

I played Oblav a ton, and throughout the game I would find chest that had wicked enchanted items that were better than the one I had in hand. Also, the shopkeepers even had weapons that were next to godly, they cost a pretty penny but still.
However, in Skyrim I find myself carrying the same ole un-enchanted useless sword...yet it is still stronger than any weapon I've found in a chest or a shop. I'm around lever 40 now, is there some point in the game when you start finding loot equivalent to the loot in Oblav?
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Crystal Clear
 
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Post » Mon Dec 12, 2011 11:59 pm

I must go out and try this "Oblav".
After I sell my Ebony suits that I got from a cave.
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Lynne Hinton
 
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Post » Tue Dec 13, 2011 12:34 am

Nope, good old loot scaling. Its great because you can predict whats in a chest before even opening it. /sarcasm

In all serious, its a dreadful system. Even unique items are scaled. Meaning if you have a favorite unique armor, you had best wait until level 78+ or it will be nerfed to the ground.
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GPMG
 
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Post » Mon Dec 12, 2011 11:59 am

Strange, I've found all sorts of neat stuff, well before level 40. :\

Most are quest related thou, random loot can be very decent, but the real fun stuff is always quest related.
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Bloomer
 
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Post » Tue Dec 13, 2011 3:05 am

At least abbreviate it to Obliv, christ. The loot is caled, so the higher your level, the better it gets.
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Bambi
 
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Post » Mon Dec 12, 2011 7:36 pm

should be, yes. I've even been smithing/enchanting, and if you start doing that, then sadly no. You can easily smith and enchant for the best stuff in the game, but I've actually started to find ebony equipment with better enchantments than mine, like a +50 magicka ebony helm last night, when the best I can do right now is about +25 magicka. Eventually I think I can make something as good if I spam and exploit the crafting system, but if I don't do that then it's a good find. Currently level 44. A few people claim you can eventually find daedric and dragon class equipment too, but I have yet to see any.
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Nany Smith
 
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Post » Mon Dec 12, 2011 10:29 pm

thats the problem. IDK if its just my game or what lol. There hasn't been any loot scaling. I find the same stuff in chest at level 40 as I did at lvl 1. The only time I get stronger weapons is when the Enemies around me level up as I do and start carrying better equipment and weapons.
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joannARRGH
 
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Post » Mon Dec 12, 2011 5:36 pm

At least abbreviate it to Obliv, christ. The loot is caled, so the higher your level, the better it gets.


You comment about him spelling and misusing the abbreviation for Oblivion as "Oblav" yet you can't spell "scaled" correctly.
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Amanda Furtado
 
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Post » Mon Dec 12, 2011 4:18 pm

You can find in caves and vendors soem very powerful stuff. Also with the addition of crafting players can create very nice items. It is so much more satisfying to create my own gear. As a mage I just enchant gloves, ring, necklace, circlet, and boots aqnd wear my archmage robes and this is still satisfying for me but I would like more types of robes and blank versions for each style. My armor/weapon wielding characters will get to have even more fun with the gear creating system.
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Chica Cheve
 
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Post » Mon Dec 12, 2011 7:28 pm

Why spend your time running around dungeons? When you level up your enemies will carry better weapons and armor when you level up. Just loot the corpses.
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Bereket Fekadu
 
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Post » Mon Dec 12, 2011 11:39 pm

At least abbreviate it to Obliv, christ. The loot is caled, so the higher your level, the better it gets.

Is it wrong for me to call it OBLAV? I've called it that since the game came out. It rolls off the tongue easier and faster that OBLIVION and/or OBLIV.
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Shaylee Shaw
 
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Post » Mon Dec 12, 2011 12:48 pm

Is it wrong for me to call it OBLAV? I've called it that since the game came out. It rolls off the tongue easier and faster that OBLIVION and/or OBLIV.

Just sounds.....odd to me.
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OnlyDumazzapplyhere
 
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Post » Tue Dec 13, 2011 2:45 am

You can find in caves and vendors soem very powerful stuff. Also with the addition of crafting players can create very nice items. It is so much more satisfying to create my own gear. As a mage I just enchant gloves, ring, necklace, circlet, and boots aqnd wear my archmage robes and this is still satisfying for me but I would like more types of robes and blank versions for each style. My armor/weapon wielding characters will get to have even more fun with the gear creating system.



Why spend your time running around dungeons? When you level up your enemies will carry better weapons and armor when you level up. Just loot the corpses.

I know what you mean about enchanting. But sadly not everyone build their character around those skills. They rely on loot.
And running around dungeons is what made Oblav great. Its a game where you ran into an unknown cave, and came out swinging Umbra and unleashing hell on everyone. Looting corpses only gives you common items though. Nothing really special. Once they get the better weapons, they all get them.
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kyle pinchen
 
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Post » Mon Dec 12, 2011 9:00 pm

But artifacts like Umbra were given as quest rewards. Everything you could loot from a dungeon pretty much svcked.
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lillian luna
 
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Post » Mon Dec 12, 2011 12:12 pm

But artifacts like Umbra were given as quest rewards. Everything you could loot from a dungeon pretty much svcked.

You know what I meant. I was just using it as an exaggerated example. I found a ton of amazing loot in past ES games. I'm not only talking about random chest and caves though. In Oblav I remember buying a sword that did 100damage to both the armor and the weapon of your opponent. That was a wicked sword. In skyrim I find the occasional weapon with some fire damage.
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Brittany Abner
 
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Post » Mon Dec 12, 2011 9:15 pm

Oblivion was horribly armor scaled. Level 20 in 10 hours gameplay and DAEDRIC SET OFF ONE CHEST!!!

If you need this much help in a game to have fun they make mods for that.
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lauren cleaves
 
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