Deactivate the plugins that are merged into the Bashed Patch (and merge them if you have not already done so). More importantly, 3 Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI] <-- Don't use this with FCOM
Make sure your MMM and Fran BSAs are renamed as well; otherwise, they won't load.
Plugin association loading: http://tescosi.com/wiki/Oblivion:BSAs_and_Archive_Invalidation#Preferred_naming_schemes
--Tomlong75210
I have no idea what you mean by renaming them...
In any event the game is starting now but a few things have me puzzled... The tutorial went just fine, but as soon as I came out of the sewers I crossed the river as usual to kill the 2 bandits there and several things caught my eye.
1. Instead of the normal 2 bandits there, there were 3. One was an outlaw that came at me first. I killed him, or atleast I thought I did since he was lying there not moving. But then he suddently got back up, said "I give up" and ran away like a little girl. What the hell?
2. I then used my bow to sneak attack one of the other ones, got him for 3x damage and killed him. He fell over and turned a Green color. Then got back and ran at me. I killed him again and he stayed dead.
3. The bow bandit I shot several times and he finally died, he turned Green when he died as well. Is the mod supposed to do this or is something messed up?
4. Also it's counted all 3 bandit fights as assaults on my behalf and considered all of their stuff stolen when I looted it...
Edit :
As you requested before, the Wrye list thing...
Spoiler Active Mod Files:00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]03 Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI]04 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]05 Mart's Monster Mod.esm [Version 3.7b3p3]06 FCOM_Convergence.esm [Version 0.9.9a7]07 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]08 Oblivion Citadel Door Fix.esp09 DLCShiveringIsles.esp0A Unofficial Oblivion Patch.esp [Version 3.3.5]0B Unofficial Shivering Isles Patch.esp [Version 1.4.2]0C Francesco's Optional Chance of Stronger Bosses.esp0D Francesco's Optional Chance of Stronger Enemies.esp0E Francesco's Optional Chance of More Enemies.esp0F Francesco's Optional Leveled Guards.esp++ Francesco's day lenght rescale 1-16.esp++ FCOM_Francescos.esp [Version 0.9.9]++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]11 DLCHorseArmor.esp12 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.2]13 DLCOrrery.esp14 DLCOrrery - Unofficial Patch.esp [Version 1.0.2]15 DLCMehrunesRazor.esp16 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.2]17 DLCSpellTomes.esp++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]18 DLCThievesDen.esp19 DLCThievesDen - Unofficial Patch.esp [Version 1.0.3]1A DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.2]1B Bob's Armory Oblivion.esp1C FCOM_BobsArmory.esp [Version 0.9.9]1D Oblivion WarCry EV.esp [Version 1.08a]1E FCOM_WarCry.esp [Version 0.9.9]1F Oscuro's_Oblivion_Overhaul.esp [Version 1.34]20 FCOM_Convergence.esp [Version 0.9.9]21 FCOM_RealSwords.esp [Version 0.9.9]++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]22 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]23 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]24 OOO-WaterFish.esp [Version 1.34]25 DLCFrostcrag.esp26 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.1]27 Knights.esp28 Knights - Unofficial Patch.esp [Version 1.0.6]++ Mart's Monster Mod - Resized Races.esp [Version 3.7b3p3]29 Bashed Patch, 0.esp