» Mon Dec 12, 2011 2:28 pm
You forgot about billies (dreughs), and will'o'the'wisps (although I have encountered a wisp-like enemy, it was nothing like Oblivion's, with a completely different appearance. Off topic, but man was those wisps a pain!).
Yeah, it's suprising isn't it? People always complain about Oblivion being the cliched European fantasy, with a boring common setting, but then we got more interesting creatures - minotaurs were terrifying, dreughs were biologically fascinating, wisps were mysterious and difficult, ogres were brutes but lovely enemies, daedric creatures were varied, challenging and interesting, zombies were horrifying but incredibly satisfying as an enemy, and ghosts were quite nasty as well.
In comparison, most of Skyrim's enemies are quite meh to me - wolves, bears and bandits everywhere are a bore, and falmer are retextured goblins (I prefer goblins); Draugr were interesting at first but they're in essence undead bandits - I much prefer Oblivion's decayed zombie, to be honest. Spyggans are back and as much a pain as ever. The Atronauchs on their own seem boring and aren't anything new. The haagraven, I guess they're new, but they're not all too appealing - nothing outstandingly new or different about them, other than the fact that they're all hunchback clones.
The few notable exceptions (new creatures I love) are giants - love having them around - and Dwemer enemies - complex, well built, amazing sounds, overall an excellent enemy. And, needless to say, dragons, although their flight paths and physics are cartoony.
I'm actually suprised by all this, since I hadn't even thought of it until I began this post, but yeah, I think I preferred the creature diversity in Oblivion.