I absolutely sympathize if a game is unplayable and I think it might be better to avoid the forums for a bit because they'd aggravate the blank out of me because I'd be so frustrated. The fix could be next week, not January. See the blog post.
Another thing is that for maybe 50 problems the game is having, there could be 500,000+ actions that are working right and many people are still playing. I don't know why but that's the reality. Like I said, we'll get through this. I'm sorry you can't play.
:tes:
I really appreciate your kind words. Honestly. Most people on this forum who disagree with me have basically said to "stop whining." So I appreciate someone talking to me in a civil and respectable manner. Hate breads hate, so to speak, and I think my posts have become more venomous the more people tell me how they're game works flawlessly and I need to shut up. I also realize the fix could be next week (I thought I said something about that, I apologize if I left it out), but it seems unlikely. I am still hopeful.
That being said, it just seems like we, as customers, aren't being treated fairly by Bethesda or by many other gaming companies. It's not impossible to release nearly bug free games. Many developers do it all the time. Almost every single Valve and Blizzard release is nearly bug free. Now these games take a long time to make. But Skyrim also took a long time. And if Bethesda needed more time to Q/A their game, I would have been more than happy for them to take it.
I know there are lots of people who might be sad/whine if they had pushed back the release date. I would have been very sad myself. But I wouldn't have been angry. And I am WAY more sad, on top of being angry, that they put out such a broken game. I get that it's a big and complex game. I honestly don't think it's that much more complex than many other RPGs out there, but I don't know much about coding, so I my opinion on how complex the game is means nothing. However, I would be a fool if I thought the game wasn't complex at all. All games are complex. And the people who make them are much more knowledgeable than I.
That doesn't mean we, as customers, should give them a free pass when they mess up. We don't give other businesses free passes when they mess up. We, as a gaming community, hold basically all other forms of business to a higher standard than video game developers. We get mad when our meal isn't right at a restaurant. We get upset if the clothes we ordered from Amazon are shipped in the wrong size. We dislike it when our cable companies have connection issues. We get outraged if our bank messes up. But when our favorite video game developer makes a mistake, we let them slide. It's a crazy, totally explainable phenomenon (at least to me), but I honestly feel it needs to stop. It's not fair to us, as customers. We payed for a working product, ergo our product should work. And that should be all there is to it. We shouldn't have to make excuses, be patient, or forgive. We should have a product that works, out of the box, or we should get our money back.
I don't want to beat a dead horse, but Bethesda released a buggy game. They always release buggy games. We as customers allow that to continue. If a restaurant served you an under-cooked meal, you wouldn't keep going there if it happened multiple times, even if you really loved the place. Why do we keep coming back to video game companies that constantly get their games wrong?